not sure what if any consequences...
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00977f4a
attempted to write memory at 0x3ea66661
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor d3d3d3d3 /numgames 1185 /mean 1495.67 /deviation 68.3046 /country DK /clan CoF /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/3733762/MrZcion.SCFAreplay /nobugreport /gpgnet 127.0.0.1:52685
Callstack:
unavailable.
Last 100 lines of log...
info: Hooked /modules/hotbuild.lua with /mods/notify/hook/modules/hotbuild.lua
debug: Loading module '\000/modules/upgradetab.lua\000'
debug: Loading module '\000/modules/buildingtab.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: /savereplay
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: Hooked /lua/ui/game/scoreaccum.lua with /mods/em/hook/lua/ui/game/scoreaccum.lua
info: Hooked /lua/ui/game/scoreaccum.lua with /mods/common/hook/lua/ui/game/scoreaccum.lua
info: playable area coordinates are { 0, 0, 1024, 1024 }
info: Offmapareas are {
info: { x0=-100, x1=1124, y0=-100, y1=0 },
info: { x0=-100, x1=1124, y0=1024, y1=1124 },
info: { x0=-100, x1=0, y0=0, y1=1024 },
info: { x0=1024, x1=1124, y0=0, y1=1024 }
info: }
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
info: GAMERESULT : \000defeat -1
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
debug: Loading module '\000/lua/seraphimunits.lua\000'
debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: syncing max ping markers: \00015
info: GPGNET: setting nat handler to 0x00000000
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR