My mate is having a problem creating/joining a coop lobby in faf client. He doesn't speak a word of English so I am trying to help
Here is the Error log he gets:
Update started at 2015-08-08 17:24:03
Using game path: J:\Program Files\SteamLibrary\SteamApps\common\Supreme Commander Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2015-08-08 17:24:03
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 324 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
writeToServer(UPDATE, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
writeToServer(UPDATE, [bin, init_faf.lua, 68ab7cb504a9a6c349f748c2d5db38c3])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, d387d689aea382bcb43346f880d92202])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
handleAction(UP_TO_DATE) - 56 bytes
file : init_nonxt.lua
init_nonxt.lua is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 70 bytes
file : SupComDataPathFAF.lua
SupComDataPathFAF.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 374 bytes
Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2, etc.nx2]
writeToServer(UPDATE, [gamedata, schook.nx2, 273bea7e482c191b596f658538b2192d])
writeToServer(UPDATE, [gamedata, effects.nx2, dbeab47fa2a728f51692c7dfba13b171])
writeToServer(UPDATE, [gamedata, modules.nx2, 38f12974e5e0898d9188c2aae1edc47a])
writeToServer(UPDATE, [gamedata, lua.nx2, cc7487a5352f520ad9f8621e3347dcdb])
writeToServer(UPDATE, [gamedata, textures.nx2, c6f254d327423160cc52135e5ad89c96])
writeToServer(UPDATE, [gamedata, etc.nx2, 7de2a56ba8d16315587963aedcce7b10])
writeToServer(UPDATE, [gamedata, env.nx2, 25d0a20db863cb7b1a578e543a375ee3])
writeToServer(UPDATE, [gamedata, meshes.nx2, 2cf16b2c841bca53122c7efd3949b691])
writeToServer(UPDATE, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e])
writeToServer(UPDATE, [gamedata, loc.nx2, 645ec466bd8c2fb8858a234f2f1b690e])
writeToServer(UPDATE, [gamedata, projectiles.nx2, f3bdd4171255fd71fdefbf1d7bf0cffb])
writeToServer(UPDATE, [gamedata, units.nx2, daa31042bddeb3cd4aec45b1ca0ed01a])
handleAction(UP_TO_DATE) - 48 bytes
file : schook.nx2
schook.nx2 is up to date.
handleAction(UP_TO_DATE) - 50 bytes
file : effects.nx2
effects.nx2 is up to date.
handleAction(UP_TO_DATE) - 50 bytes
file : modules.nx2
modules.nx2 is up to date.
handleAction(UP_TO_DATE) - 42 bytes
file : lua.nx2
lua.nx2 is up to date.
handleAction(UP_TO_DATE) - 52 bytes
file : textures.nx2
textures.nx2 is up to date.
handleAction(UP_TO_DATE) - 42 bytes
file : etc.nx2
etc.nx2 is up to date.
handleAction(UP_TO_DATE) - 42 bytes
file : env.nx2
env.nx2 is up to date.
handleAction(UP_TO_DATE) - 48 bytes
file : meshes.nx2
meshes.nx2 is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : faforever.faf
faforever.faf is up to date.
handleAction(UP_TO_DATE) - 42 bytes
file : loc.nx2
loc.nx2 is up to date.
handleAction(UP_TO_DATE) - 58 bytes
file : projectiles.nx2
projectiles.nx2 is up to date.
handleAction(UP_TO_DATE) - 46 bytes
file : units.nx2
units.nx2 is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [coop])
handleAction(LIST_FILES_TO_UP) - 74 bytes
Files to update: [init_coop.lua]
writeToServer(UPDATE, [bin, init_coop.lua, 589bc2dd251f0523cda2346d5521ab2c])
handleAction(SEND_PATCH_URL) - 240 bytes
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2015-08-08 17:24:24