3646

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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3646

Postby AwarE » 12 Aug 2015, 11:30

I have noticed a few problems with the new patch.

1./ There is no 'No Air' restriction available. Only a 'No T3 Air' restriction.
2./ When the ACU lines up 3 T3 Air Plants to build you can not cancel any of them using right-click.
3./ The AI has lost the ability to reclaim resources ....it can now only reclaim to make room to build structures.

roj
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Re: 3646

Postby AwarE » 12 Aug 2015, 11:39

game log
http://pastebin.com/fKHmu6jD

replay 3748947

This is showing the fact that the AI does not reclaim. Normally by 20mins game time almost all props would be reclaimed.
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Re: 3646

Postby AwarE » 13 Aug 2015, 04:08

Thanks for bringing back the "No Air" restriction, and also thanks for fixing the bug with Kernel drones.

When Air is restricted there is still a bug with the UEF Satellite ...it explodes as soon as it is built simular to what the kernel drones did before.
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Re: 3646

Postby AwarE » 13 Aug 2015, 09:34

Just ran another check and you still can not cancel a multiple T3 Air Plant build order, after the ACU lines them up, with a right-click.
You can cancel all other ACU build orders with a right-click.
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Re: 3646

Postby bamboofats » 13 Aug 2015, 15:41

The uncancellable issue happens with all T3 support factories buildable. It isnt unique to 3646, I checked with 3640 and this also exists. I dug into the code and found this comment from years ago.

-- Workaround for an apparent engine bug that appeared when engymod was deployed (by Rienzilla)
--
-- When we queue a t2 and t3 support factory (or, any upgrade, in which the upgrades
-- are not defined by the UpgradesTo and UpgradesFrom blueprint field, but by the
-- UpgradesFromBase field), and then cancel the t3 factory, the call to DecreaseBuildCountInQueue
-- will not only remove all t3 units queued, but also all t2 units, including the factory
--
-- Now if the factory was already in the process of being built when that happens, the
-- game crashes as soon as it finishes a unit that is not in its queue.
--
-- So, we override DecreaseBuildCountInQueue, and make t3 support factories uncancellable.
--

You cant cancel a T3 support factory upgrade from a T2 support using right click. (except using the stop/s key to stop everything)
(Not many people know this?)
So it goes that the build tab cant cancel it with right clicking. Its intentional i suppose.
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