Air units not shooting [SOLVED]

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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Air units not shooting

Postby Cuddles » 12 Aug 2015, 21:11

Hello,

air units don't shoot when giving move orders, like normal air micro...

replay attached.

tested with ASF and interceptors. if you give a attack order they start behaving as normal again.

in the replay one army is set to just patrol, the other with superior numbers and micro dies until an attack order is given.

folks in Aeolus moaning about it, but i see no other reports of it so here its...

edit: it's a 6min sandboxed game on flat.
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Re: Air units not shooting  [SOLVED]

Postby Sheeo » 13 Aug 2015, 01:36

Tracked the change that causes this and reported it on github here: https://github.com/FAForever/fa/issues/856.

It's not simply a matter of reverting the change, since then we will get unwanted side effects for continous beam weapons. So we need to figure out a proper fix which suits all types of units.


We'll get this sorted out with haste tomorrow, thanks for the report!

(On a random note: Until this is sorted out, I suggest using patrol orders or simply issuing a 'stop' command to perform air micro).
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Re: Air units not shooting

Postby Deering » 13 Aug 2015, 06:19

Or we could keep this and have no lag during air fights :D
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Re: Air units not shooting

Postby Cuddles » 13 Aug 2015, 19:58

Thanks! seems good.
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