Replays have cancer [SOLVED]

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Replays have cancer

Postby Blackheart » 13 Aug 2015, 14:19

Trying to watch 3724642 (and 1028319823 others) gives

Spoiler: show
**FAF Username:** Blackheart

**FAF Version:** 0.10.125

**FAF Directory:** C:\ProgramData\FAForever

**FA Path:** C:\Program Files (x86)\Supreme Commander - Forged Alliance

**Home Directory:** C:\Users\Ben\Documents

**Stacktrace:**
{{{
Traceback (most recent call last):
File "fa\updater.pyc", line 899, in readDataFromServer
File "fa\updater.pyc", line 819, in handleAction
File "fa\updater.pyc", line 707, in applyPatch
File "shutil.pyc", line 119, in copy
File "shutil.pyc", line 82, in copyfile
IOError: [Errno 2] No such file or directory: 'C:\\ProgramData\\FAForever\\cache\\patchedFile'

}}}


Spoiler: show
Update started at 2015-08-13 14:15:47
Using game path: C:\Program Files (x86)\Supreme Commander - Forged Alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2015-08-13 14:15:47
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 324 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
writeToServer(PATCH_TO, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9, 3644])
writeToServer(PATCH_TO, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26, 3644])
writeToServer(PATCH_TO, [bin, init_faf.lua, 68ab7cb504a9a6c349f748c2d5db38c3, 3644])
writeToServer(PATCH_TO, [bin, ForgedAlliance.exe, d387d689aea382bcb43346f880d92202, 3644])
writeToServer(PATCH_TO, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e, 3644])
writeToServer(PATCH_TO, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1, 3644])
writeToServer(PATCH_TO, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe, 3644])
handleAction(UP_TO_DATE) - 56 bytes
file : init_nonxt.lua
init_nonxt.lua is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 70 bytes
file : SupComDataPathFAF.lua
SupComDataPathFAF.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 374 bytes
Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2, etc.nx2]
writeToServer(PATCH_TO, [gamedata, schook.nx2, 273bea7e482c191b596f658538b2192d, 3644])
writeToServer(PATCH_TO, [gamedata, effects.nx2, dbeab47fa2a728f51692c7dfba13b171, 3644])
writeToServer(PATCH_TO, [gamedata, modules.nx2, 38f12974e5e0898d9188c2aae1edc47a, 3644])
writeToServer(PATCH_TO, [gamedata, lua.nx2, be238bc81fa29d71b3d4c8f04c8cc32f, 3644])
writeToServer(PATCH_TO, [gamedata, textures.nx2, c6f254d327423160cc52135e5ad89c96, 3644])
writeToServer(PATCH_TO, [gamedata, etc.nx2, c86923bc4659d9c6b583bc12005616bb, 3644])
writeToServer(PATCH_TO, [gamedata, env.nx2, 25d0a20db863cb7b1a578e543a375ee3, 3644])
writeToServer(PATCH_TO, [gamedata, meshes.nx2, 2cf16b2c841bca53122c7efd3949b691, 3644])
writeToServer(PATCH_TO, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e, 3644])
writeToServer(PATCH_TO, [gamedata, loc.nx2, 7d2fef05d79391b97dfb84f2d47c8da1, 3644])
writeToServer(PATCH_TO, [gamedata, projectiles.nx2, f3bdd4171255fd71fdefbf1d7bf0cffb, 3644])
writeToServer(PATCH_TO, [gamedata, units.nx2, 3e0d38d26313bbffbdc39b0ed731c78f, 3644])
handleAction(UP_TO_DATE) - 48 bytes
file : schook.nx2
schook.nx2 is up to date.
handleAction(UP_TO_DATE) - 50 bytes
file : effects.nx2
effects.nx2 is up to date.
handleAction(UP_TO_DATE) - 50 bytes
file : modules.nx2
modules.nx2 is up to date.
handleAction(SEND_PATCH_URL) - 226 bytes
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2015-08-13 14:17:39
User avatar
Blackheart
Priest
 
Posts: 376
Joined: 04 Jul 2012, 13:26
Has liked: 294 times
Been liked: 299 times
FAF User Name: various

Re: Replays have cancer  [SOLVED]

Postby Blackheart » 13 Aug 2015, 14:26

Clearing game data via the client option solved it
User avatar
Blackheart
Priest
 
Posts: 376
Joined: 04 Jul 2012, 13:26
Has liked: 294 times
Been liked: 299 times
FAF User Name: various


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