Game Crashes - late in game

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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Game Crashes - late in game

Postby Aanon » 16 Aug 2015, 01:14

This crash has happened to me several times. I'm unsure what is causing it. We are 20+ minutes into the game and it crashes on me.
Not sure if any other info is required. Please let me know.

Player: Aanon
Replay UID: 3761234 (Date: 2015-08-15, Title: 500-1200 +30games)
However, I can't open the replay, it says it is corrupted.
forever.log: http://pastebin.com/hvufHu4g

I tried to upload the game.log to pastebin, but I keep causing pastebin to crash since the file is too big. I've zipped the files and attached to forum.

Also, this is the message when it crashed and asked if I wanted to debug or abort.


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00806cf3
attempted to read memory at 0x264af39c

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor d4d4d4d4 /numgames 285 /mean 948.894 /deviation 67.145 /country US /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/3761234/Aanon.SCFAreplay /nobugreport /gpgnet 127.0.0.1:50703

Callstack:
Unknown symbol (address 0x00806cf3)
Unknown symbol (address 0x00807100)
Unknown symbol (address 0x007f7fb0)

Last 100 lines of log...

info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
... (same thing for 100 lines)...
Attachments
crash1.zip
forever.log and game.log
(145.28 KiB) Downloaded 28 times
Aanon
 
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Re: Game Crashes - late in game

Postby MacKa » 06 Sep 2015, 15:48

I got the same problem, 3 crashes in the last 3 games about 5 minutes in the game, one was with you Aanon as far as I remember

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00802435
attempted to read memory at 0x2441509c
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor 65656565 /numgames 19 /mean 1674.9 /deviation 241.004 /country PL /init init_faf.lua /savereplay gpgnet://localhost/3839344/MacKa.SCFAreplay /nobugreport /gpgnet 127.0.0.1:23272
Callstack:

Unknown symbol (address 0x00802435)
Unknown symbol (address 0x008035b1)
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Re: Game Crashes - late in game

Postby Aanon » 06 Sep 2015, 16:21

are you running dual monitors?

I saw a post that wasn't stable. I turned off my dual monitors for the game (via the options) and I haven't crashed since.
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Re: Game Crashes - late in game

Postby MacKa » 06 Sep 2015, 21:34

Yes, I'm on dual monitor setup. I have disabled it and had one game without a crash. Thanks.
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Re: Game Crashes - late in game

Postby Aanon » 07 Sep 2015, 02:05

Great! It is sad that this feature doesn't work. Dual monitors is a great way to play this game. They should have advertised somewhere that it was no longer supported and most likely will cause crashes.
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