Game crashing while loading map. Can't ind enhancedlobby.lua

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Game crashing while loading map. Can't ind enhancedlobby.lua

Postby Kitt3ns » 01 Sep 2015, 01:03

Heya, Just reinstalled my steam version of SupComFA and downloaded and installed the most recent version of FaF. It still remembered me and logged me in automatically but I'm running into an issue when trying to start a game.

I go to start a private game, set my race and map and then go to the in game lobby screen. I select a basic AI, ready my player, then click launch game. The game goes to the swirly loady screen and after about 15 seconds it crashes giving me this error.

Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00907d13
    attempted to read memory at 0x00000000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor c3c3c3c3 /numgames 29 /mean 1213.01 /deviation 93.9289 /country US /init init_faf.lua /savereplay gpgnet://localhost/3821376/Kitt3ns.SCFAreplay /nobugreport /gpgnet 127.0.0.1:59222

Callstack:
   Unknown symbol (address 0x00907d13)

Last 100 lines of log...

debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/system/setutils.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000'
debug: MEM: 0 bytes OGRID
debug: Loading module '\000/lua/triggermanager.lua\000'
debug: Loading module '\000/lua/scenarioenvironment.lua\000'
info: Loading save file: \000/maps/SCMP_022/SCMP_022_save.lua
info: Loading script file: \000/maps/SCMP_022/SCMP_022_script.lua
debug: Loading module '\000/lua/aibrain.lua\000'
info: Hooked /lua/aibrain.lua with /mods/handicap/hook/lua/aibrain.lua
debug: Loading module '\000/lua/aibrainplans.lua\000'
debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000'
debug: Loading module '\000/lua/ai/aibuildunits.lua\000'
debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000'
debug: Loading module '\000/lua/sim/buildermanager.lua\000'
debug: Loading module '\000/lua/sim/builder.lua\000'
debug: Loading module '\000/lua/sim/platoonformmanager.lua\000'
debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000'
debug: Loading module '\000/lua/sim/engineermanager.lua\000'
debug: Loading module '\000/lua/sim/strategymanager.lua\000'
debug: Loading module '\000/lua/sim/strategybuilder.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/enhancedlobby.lua\000'
warning: Unable to find file /lua/enhancedlobby.lua
warning: stack traceback:
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4777): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/enhancedlobby.lua'
warning: stack traceback:
warning:         [C]: in function `error'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4777): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: Error importing /lua/aibrain.lua:
         Error importing '/lua/aibrain.lua'
         stack traceback:
            [C]: in function `error'
            ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
debug: Loading module '\000/lua/aipersonality.lua\000'
debug: Loading module '\000/lua/platoon.lua\000'


Anybody know what's up? I've tried reinstalling everything, I know I'm running as administrator, and made sure my game path is pointing to the right folder. I'm stuck right now.
Kitt3ns
 
Posts: 4
Joined: 01 Sep 2015, 00:57
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FAF User Name: Kitt3ns

Re: Game crashing while loading map. Can't ind enhancedlobby

Postby Kitt3ns » 01 Sep 2015, 01:07

Also here is the forever.log if that helps.

Code: Select all
2015-08-31 18:53:59,946 INFO     faf.main             >>> --------------------------- Application Launch
2015-08-31 18:54:02,411 DEBUG    faf.fa.relayserver   initializing...
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 0 on port 12001
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 1 on port 12002
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 2 on port 12003
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 3 on port 12004
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 4 on port 12005
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 5 on port 12006
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 6 on port 12007
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 7 on port 12008
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 8 on port 12009
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 9 on port 12010
2015-08-31 18:54:02,411 INFO     faf.fa.proxies       binding socket 10 on port 12011
2015-08-31 18:54:02,411 INFO     faf.secondaryServer.Statistic Instanciating secondary server.
2015-08-31 18:54:02,427 INFO     faf.util             Read common stylesheet: client/client.css
2015-08-31 18:54:02,644 INFO     faf.util             Read common stylesheet: stats/formatters/style.css
2015-08-31 18:54:02,676 INFO     faf.secondaryServer.Tournament Instanciating secondary server.
2015-08-31 18:54:02,676 INFO     faf.util             Read common stylesheet: tournaments/formatters/style.css
2015-08-31 18:54:02,676 DEBUG    faf.vault            Map Vault tab instantiating
2015-08-31 18:54:03,767 DEBUG    faf.modvault         Mod Vault tab instantiating
2015-08-31 18:54:03,767 DEBUG    faf.modvault         getting installed mods. Count: 1
2015-08-31 18:54:03,799 INFO     faf.replays          Replays Widget instantiated.
2015-08-31 18:54:03,799 INFO     faf.tutorials        Tutorials instantiated.
2015-08-31 18:54:03,815 INFO     faf.util             Read common stylesheet: coop/formatters/style.css
2015-08-31 18:54:03,877 INFO     faf.fa.replayserver  listening on address 127.0.0.1:15000
2015-08-31 18:54:03,877 INFO     faf.fa.relayserver   relay listening on address 127.0.0.1:59222
2015-08-31 18:54:04,017 INFO     faf.client           Outgoing JSON Message: {"command": "ask_session"}
2015-08-31 18:54:06,467 INFO     faf.client           Attempting to login as: Kitt3ns
2015-08-31 18:54:06,467 INFO     faf.client           Outgoing JSON Message: login.
2015-08-31 18:54:06,875 INFO     faf.client           Login accepted.
2015-08-31 18:54:25,918 INFO     faf.fa               Checking FA for: faf and map None
2015-08-31 18:54:25,918 INFO     faf.fa               Updating FA for mod: faf, version None
2015-08-31 18:54:25,920 DEBUG    faf.updater          Update started at 2015-08-31 18:54:25
2015-08-31 18:54:25,920 DEBUG    faf.updater          Using game path: C:\Program Files (x86)\Steam\SteamApps\common\Supreme Commander Forged Alliance
2015-08-31 18:54:25,921 DEBUG    faf.updater          Using appdata: C:\ProgramData\FAForever
2015-08-31 18:54:26,223 DEBUG    faf.updater          Connected to update server at 2015-08-31 18:54:26
2015-08-31 18:54:26,233 DEBUG    faf.updater          writeToServer(GET_FILES_TO_UPDATE, [FAF])
2015-08-31 18:54:26,338 DEBUG    faf.updater          handleAction(LIST_FILES_TO_UP) - 324 bytes
2015-08-31 18:54:26,338 DEBUG    faf.updater          Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
2015-08-31 18:54:26,341 DEBUG    faf.updater          writeToServer(UPDATE, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9])
2015-08-31 18:54:26,345 DEBUG    faf.updater          writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
2015-08-31 18:54:26,348 DEBUG    faf.updater          writeToServer(UPDATE, [bin, init_faf.lua, 68ab7cb504a9a6c349f748c2d5db38c3])
2015-08-31 18:54:26,417 DEBUG    faf.updater          writeToServer(UPDATE, [bin, ForgedAlliance.exe, a78a315d858ff3848ebf4d9d31224abe])
2015-08-31 18:54:26,420 DEBUG    faf.updater          writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
2015-08-31 18:54:26,421 DEBUG    faf.updater          writeToServer(UPDATE, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1])
2015-08-31 18:54:26,424 DEBUG    faf.updater          writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
2015-08-31 18:54:26,528 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 56 bytes
2015-08-31 18:54:26,528 DEBUG    faf.updater          file : init_nonxt.lua
2015-08-31 18:54:26,529 DEBUG    faf.updater          init_nonxt.lua is up to date.
2015-08-31 18:54:26,834 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 54 bytes
2015-08-31 18:54:26,834 DEBUG    faf.updater          file : GDFBinary.dll
2015-08-31 18:54:26,834 DEBUG    faf.updater          GDFBinary.dll is up to date.
2015-08-31 18:54:26,835 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 52 bytes
2015-08-31 18:54:26,835 DEBUG    faf.updater          file : init_faf.lua
2015-08-31 18:54:26,835 DEBUG    faf.updater          init_faf.lua is up to date.
2015-08-31 18:54:26,836 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 64 bytes
2015-08-31 18:54:26,836 DEBUG    faf.updater          file : ForgedAlliance.exe
2015-08-31 18:54:26,836 DEBUG    faf.updater          ForgedAlliance.exe is up to date.
2015-08-31 18:54:26,838 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 64 bytes
2015-08-31 18:54:26,838 DEBUG    faf.updater          file : SupComDataPath.lua
2015-08-31 18:54:26,838 DEBUG    faf.updater          SupComDataPath.lua is up to date.
2015-08-31 18:54:26,839 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 70 bytes
2015-08-31 18:54:26,839 DEBUG    faf.updater          file : SupComDataPathFAF.lua
2015-08-31 18:54:26,841 DEBUG    faf.updater          SupComDataPathFAF.lua is up to date.
2015-08-31 18:54:26,842 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 64 bytes
2015-08-31 18:54:26,842 DEBUG    faf.updater          file : init_ladder1v1.lua
2015-08-31 18:54:26,842 DEBUG    faf.updater          init_ladder1v1.lua is up to date.
2015-08-31 18:54:26,842 DEBUG    faf.updater          Updates applied successfully.
2015-08-31 18:54:26,844 DEBUG    faf.updater          writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
2015-08-31 18:54:26,946 DEBUG    faf.updater          handleAction(LIST_FILES_TO_UP) - 374 bytes
2015-08-31 18:54:26,947 DEBUG    faf.updater          Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2, etc.nx2]
2015-08-31 18:54:26,950 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, schook.nx2, 15afbb3bcca108dd0bfe6138fd954a63])
2015-08-31 18:54:26,951 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, effects.nx2, dbeab47fa2a728f51692c7dfba13b171])
2015-08-31 18:54:26,953 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, modules.nx2, 38f12974e5e0898d9188c2aae1edc47a])
2015-08-31 18:54:26,960 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, lua.nx2, 43ac66b3387de858b33a156630e535f0])
2015-08-31 18:54:27,015 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, textures.nx2, cbd5af98cf5b39eabd90d8441e3e22c9])
2015-08-31 18:54:27,016 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, etc.nx2, ca5c3d9e3a79097eef250a85a6059853])
2015-08-31 18:54:27,020 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, env.nx2, 25d0a20db863cb7b1a578e543a375ee3])
2015-08-31 18:54:27,023 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, meshes.nx2, 2cf16b2c841bca53122c7efd3949b691])
2015-08-31 18:54:27,084 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e])
2015-08-31 18:54:27,088 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, loc.nx2, 3dc00ef23651eae1a36672f18fdfe7e3])
2015-08-31 18:54:27,092 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, projectiles.nx2, 0520e8d22e112bfd302defbc47b6c634])
2015-08-31 18:54:27,319 DEBUG    faf.updater          writeToServer(UPDATE, [gamedata, units.nx2, c342a57e7d63e7c5e59a469000ae99c8])
2015-08-31 18:54:27,421 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 48 bytes
2015-08-31 18:54:27,421 DEBUG    faf.updater          file : schook.nx2
2015-08-31 18:54:27,421 DEBUG    faf.updater          schook.nx2 is up to date.
2015-08-31 18:54:27,788 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 50 bytes
2015-08-31 18:54:27,788 DEBUG    faf.updater          file : effects.nx2
2015-08-31 18:54:27,788 DEBUG    faf.updater          effects.nx2 is up to date.
2015-08-31 18:54:27,789 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 50 bytes
2015-08-31 18:54:27,789 DEBUG    faf.updater          file : modules.nx2
2015-08-31 18:54:27,789 DEBUG    faf.updater          modules.nx2 is up to date.
2015-08-31 18:54:27,790 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 42 bytes
2015-08-31 18:54:27,790 DEBUG    faf.updater          file : lua.nx2
2015-08-31 18:54:27,790 DEBUG    faf.updater          lua.nx2 is up to date.
2015-08-31 18:54:27,792 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 52 bytes
2015-08-31 18:54:27,792 DEBUG    faf.updater          file : textures.nx2
2015-08-31 18:54:27,792 DEBUG    faf.updater          textures.nx2 is up to date.
2015-08-31 18:54:27,792 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 42 bytes
2015-08-31 18:54:27,793 DEBUG    faf.updater          file : etc.nx2
2015-08-31 18:54:27,793 DEBUG    faf.updater          etc.nx2 is up to date.
2015-08-31 18:54:27,795 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 42 bytes
2015-08-31 18:54:27,795 DEBUG    faf.updater          file : env.nx2
2015-08-31 18:54:27,795 DEBUG    faf.updater          env.nx2 is up to date.
2015-08-31 18:54:27,796 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 48 bytes
2015-08-31 18:54:27,796 DEBUG    faf.updater          file : meshes.nx2
2015-08-31 18:54:27,796 DEBUG    faf.updater          meshes.nx2 is up to date.
2015-08-31 18:54:27,798 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 54 bytes
2015-08-31 18:54:27,798 DEBUG    faf.updater          file : faforever.faf
2015-08-31 18:54:27,798 DEBUG    faf.updater          faforever.faf is up to date.
2015-08-31 18:54:27,799 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 42 bytes
2015-08-31 18:54:27,799 DEBUG    faf.updater          file : loc.nx2
2015-08-31 18:54:27,799 DEBUG    faf.updater          loc.nx2 is up to date.
2015-08-31 18:54:27,799 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 58 bytes
2015-08-31 18:54:27,799 DEBUG    faf.updater          file : projectiles.nx2
2015-08-31 18:54:27,801 DEBUG    faf.updater          projectiles.nx2 is up to date.
2015-08-31 18:54:27,802 DEBUG    faf.updater          handleAction(UP_TO_DATE) - 46 bytes
2015-08-31 18:54:27,802 DEBUG    faf.updater          file : units.nx2
2015-08-31 18:54:27,802 DEBUG    faf.updater          units.nx2 is up to date.
2015-08-31 18:54:27,802 DEBUG    faf.updater          Updates applied successfully.
2015-08-31 18:54:27,802 DEBUG    faf.updater          Disconnected from server at 2015-08-31 18:54:27
2015-08-31 18:54:27,872 DEBUG    faf.updater          Update finished at 2015-08-31 18:54:27
2015-08-31 18:54:27,874 INFO     faf.fa               Writing fa_path.lua config file.
2015-08-31 18:54:27,898 DEBUG    faf.modvault         getting installed mods. Count: 1
2015-08-31 18:54:27,943 DEBUG    faf.hostgamewidget   Active Mods detected: ['Handicap Mod v1']
2015-08-31 18:54:27,944 DEBUG    faf.hostgamewidget   found item: Handicap Mod v1
2015-08-31 18:54:31,012 INFO     faf.client           Outgoing JSON Message: {"mapname": "scmp_022", "title": "sup furi", "access": "password", "command": "game_host", "gameport": 6112, "password": "ponies", "options": [], "mod": "faf"}
2015-08-31 18:54:31,246 INFO     faf.client           Handling game_launch via JSON {u'version': None, u'command': u'game_launch', u'uid': 3821376, u'args': [u'/ratingcolor c3c3c3c3', u'/numgames 29'], u'mod': u'faf'}
2015-08-31 18:54:31,246 INFO     faf.fa               Running FA with info: {'recorder': u'Kitt3ns', 'game_time': 1441061671.247, 'uid': 3821376, 'version_info': {'lobby': '0.10.125'}, 'featured_mod': u'faf'}
2015-08-31 18:54:31,246 INFO     faf.fa               Running FA via command: "C:\ProgramData\FAForever\bin\ForgedAlliance.exe" /ratingcolor c3c3c3c3 /numgames 29 /mean 1213.01 /deviation 93.9289 /country  US /init init_faf.lua /savereplay gpgnet://localhost/3821376/Kitt3ns.SCFAreplay /nobugreport /gpgnet 127.0.0.1:59222
2015-08-31 18:54:31,269 INFO     faf.client           FA has launched in an attached process.
2015-08-31 18:54:31,269 INFO     faf.client           Outgoing JSON Message: {"state": "on", "command": "fa_state"}
2015-08-31 18:54:47,295 DEBUG    faf.fa.relayserver   incoming connection to relay server...
2015-08-31 18:54:47,295 INFO     faf.fa.relayer       FA connected locally.
2015-08-31 18:54:47,299 INFO     faf.fa.relayer       Telling game to create lobby
2015-08-31 18:54:47,299 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameState", "chuncks": ["Idle"]}
2015-08-31 18:54:47,395 DEBUG    faf.fa.relayer       faf server lobby.faforever.com:8000
2015-08-31 18:54:47,395 DEBUG    faf.fa.relayer       Initializing ping timer
2015-08-31 18:54:47,397 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "Authenticate", "chuncks": ["1785037507"]}
2015-08-31 18:54:47,469 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameState", "chuncks": ["Lobby"]}
2015-08-31 18:54:47,502 INFO     faf.fa.relayer       Command received from server : {"commands": [0, 6112, "Kitt3ns", 57748, 1], "key": "CreateLobby"}
2015-08-31 18:54:47,503 INFO     faf.fa.relayer       Setting uid : 57748
2015-08-31 18:54:47,503 INFO     faf.fa.relayer       Command received from server : {"commands": ["37.58.123.2:30351", "/PLAYERID 57748 Kitt3ns"], "key": "SendNatPacket"}
2015-08-31 18:54:47,713 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "ProcessNatPacket", "chuncks": ["37.58.123.2:30351", "PACKET_RECEIVED 6112"]}
2015-08-31 18:54:47,796 INFO     faf.fa.relayer       Command received from server : {"commands": ["scmp_022"], "key": "HostGame"}
2015-08-31 18:54:47,798 INFO     faf.fa.relayer       Command received from server : {"commands": ["37.58.123.2:30351", "/PLAYERID 57748 Kitt3ns"], "key": "SendNatPacket"}
2015-08-31 18:54:47,813 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameMods", "chuncks": ["activated", 1]}
2015-08-31 18:54:47,815 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameMods", "chuncks": ["uids", "F14E58B6-E7F3-11DD-88AB-418A55D89593"]}
2015-08-31 18:54:47,822 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["UnitCap", "1000"]}
2015-08-31 18:54:47,822 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["ShareUnitCap", "none"]}
2015-08-31 18:54:47,822 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["FogOfWar", "explored"]}
2015-08-31 18:54:47,822 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Victory", "demoralization"]}
2015-08-31 18:54:47,823 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Timeouts", "3"]}
2015-08-31 18:54:47,825 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["GameSpeed", "normal"]}
2015-08-31 18:54:47,825 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["AllowObservers", 0]}
2015-08-31 18:54:47,826 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["CheatsEnabled", "false"]}
2015-08-31 18:54:47,826 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["CivilianAlliance", "enemy"]}
2015-08-31 18:54:47,828 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["PrebuiltUnits", "Off"]}
2015-08-31 18:54:47,828 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["NoRushOption", "Off"]}
2015-08-31 18:54:47,828 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["RandomMap", "Off"]}
2015-08-31 18:54:47,829 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Score", "yes"]}
2015-08-31 18:54:47,831 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Share", "yes"]}
2015-08-31 18:54:47,831 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["TeamSpawn", "fixed"]}
2015-08-31 18:54:47,832 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["TeamLock", "locked"]}
2015-08-31 18:54:47,832 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["AutoTeams", "none"]}
2015-08-31 18:54:47,832 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["CheatMult", "2.0"]}
2015-08-31 18:54:47,834 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["BuildMult", "2.0"]}
2015-08-31 18:54:47,835 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["TMLRandom", "0"]}
2015-08-31 18:54:47,835 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["LandExpansionsAllowed", "5"]}
2015-08-31 18:54:47,835 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["NavalExpansionsAllowed", "4"]}
2015-08-31 18:54:47,836 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["OmniCheat", "on"]}
2015-08-31 18:54:47,838 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["ScenarioFile", "/maps/scmp_022/scmp_022_scenario.lua"]}
2015-08-31 18:54:47,839 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameOption", "chuncks": ["Slots", 4]}
2015-08-31 18:54:47,868 INFO     faf.client           port used : 6112
2015-08-31 18:54:48,690 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["faction Kitt3ns 1 1"]}
2015-08-31 18:54:48,691 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["color Kitt3ns 1 3"]}
2015-08-31 18:54:48,691 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["team Kitt3ns 1 1"]}
2015-08-31 18:54:48,691 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["startspot Kitt3ns 1 1"]}
2015-08-31 18:54:50,680 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["faction AI: Rush 2 5"]}
2015-08-31 18:54:50,680 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["color AI: Rush 2 1"]}
2015-08-31 18:54:50,680 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["team AI: Rush 2 1"]}
2015-08-31 18:54:50,680 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["startspot AI: Rush 2 2"]}
2015-08-31 18:54:52,084 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["faction Kitt3ns 1 1"]}
2015-08-31 18:54:52,084 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["color Kitt3ns 1 3"]}
2015-08-31 18:54:52,085 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["team Kitt3ns 1 1"]}
2015-08-31 18:54:52,085 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["startspot Kitt3ns 1 1"]}
2015-08-31 18:54:52,094 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["faction AI: Rush 2 5"]}
2015-08-31 18:54:52,095 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["color AI: Rush 2 1"]}
2015-08-31 18:54:52,095 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["team AI: Rush 2 1"]}
2015-08-31 18:54:52,095 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "PlayerOption", "chuncks": ["startspot AI: Rush 2 2"]}
2015-08-31 18:55:12,720 DEBUG    faf.downloader       Searching map preview for: ozone_islands_v5
2015-08-31 18:55:13,062 DEBUG    faf.downloader       Web Preview used for: ozone_islands_v5.png
2015-08-31 18:55:18,502 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:55:22,676 INFO     faf.fa.relayer       Command transmitted from FA to server : {"action": "GameState", "chuncks": ["Launching"]}
2015-08-31 18:55:27,644 INFO     faf.fa               Game Info Complete: {u'featured_mod_versions': {u'11': 3650, u'13': 3650, u'12': 3650, u'15': 3650, u'14': 3650, u'17': 3650, u'19': 3650, u'18': 3650, u'22': 3650, u'20': 3650, u'1': 3650, u'3': 3634, u'2': 3640, u'5': 1, u'4': 1, u'6': 1, u'9': 1, u'8': 1, u'21': 3650}, u'num_players': 1, 'uid': 3821376, 'version_info': {'lobby': '0.10.125'}, 'game_time': 1441061723.157114, u'game_type': 0, u'host': u'Kitt3ns', u'sim_mods': {u'F14E58B6-E7F3-11DD-88AB-418A55D89593': u'Handicap Mod'}, u'teams': {u'0': [u'Kitt3ns']}, u'access': u'password', u'state': u'playing', u'options': [], u'command': u'game_info', 'featured_mod': u'faf', u'title': u'sup furi', 'recorder': u'Kitt3ns', u'mapname': u'scmp_022', u'max_players': 4, 'complete': True}
2015-08-31 18:55:36,736 INFO     faf.fa.replayrecorder FA connected locally.
2015-08-31 18:55:36,836 DEBUG    faf.fa.replayrecorder internet replay server lobby.faforever.com:15000
2015-08-31 18:55:36,836 INFO     faf.fa.replayrecorder Stripping prefix 'P/3821376/Kitt3ns.SCFAreplay ' from replay.
2015-08-31 18:55:49,502 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:56:20,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:56:51,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:57:22,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:57:22,585 DEBUG    faf.downloader       Searching map preview for: the lost temples ii teamplay_ai.v0004
2015-08-31 18:57:22,611 DEBUG    faf.downloader       Searching map preview for: scca_coop_e03.v0007
2015-08-31 18:57:22,818 DEBUG    faf.downloader       Web Preview used for: scca_coop_e03.v0007.png
2015-08-31 18:57:22,901 DEBUG    faf.downloader       Web Preview used for: the lost temples ii teamplay_ai.v0004.png
2015-08-31 18:57:42,579 DEBUG    faf.downloader       Searching map preview for: ozone islands v3
2015-08-31 18:57:42,785 DEBUG    faf.downloader       Web Preview used for: ozone islands v3.png
2015-08-31 18:57:53,503 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:58:24,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:58:55,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:59:26,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 18:59:57,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:00:28,500 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:00:59,497 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:01:30,499 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:02:01,497 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:02:32,497 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:03:03,496 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:03:34,496 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:04:05,499 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:04:36,496 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:04:52,573 DEBUG    faf.downloader       Searching map preview for: x1ca_coop_003.v0005
2015-08-31 19:04:52,819 DEBUG    faf.downloader       Web Preview used for: x1ca_coop_003.v0005.png
2015-08-31 19:05:07,496 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:05:38,496 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:06:09,496 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
2015-08-31 19:06:40,496 INFO     faf.fa.relayer       Command received from server : {"commands": [], "key": "ping"}
Kitt3ns
 
Posts: 4
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Re: Game crashing while loading map. Can't ind enhancedlobby

Postby Kitt3ns » 01 Sep 2015, 03:44

Hey all, found the issue.

There was a super old 2013 mod in "\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods" that was messing me up. Deleted that and the game started up without a problem.
Kitt3ns
 
Posts: 4
Joined: 01 Sep 2015, 00:57
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FAF User Name: Kitt3ns


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