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info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
debug: Loading module '\000/units/xrl0003/xrl0003_script.lua\000'
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000'
debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000'
The log is over 300k in characters, I'v posted what may be the cause of the problem
I keep freezing mid-game. I freeze within 20 minutes, and sometimes an hour, but it happens every game.
Operating System
Windows 7 Ultimate 64-bit
CPU
AMD FX-6300
Vishera 32nm Technology
RAM
8.00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
Motherboard
MSI 970A-G43 (MS-7693) (CPU 1)
Graphics
1023MB NVIDIA GeForce GTX 750 (MSI)
Storage
111GB KINGSTON SV300S37A120G ATA Device (SSD)
1863GB Western Digital WDC WD2003FYPS-27Y2B0 ATA Device (SATA)
Optical Drives
ATAPI iHAS124 B ATA Device