my faf crashes in 1 out of 20 games. The game just freezes. When doing ALT+TAB i see an error message.
Any adivce?
Error Message:
- Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00802cc3
attempted to read memory at 0x24862c9c
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1299.67 /deviation 100.384 /country DE /init init_faf.lua /numgames 158 /log C:\ProgramData\FAForever\logs\game.log /nobugreport /savereplay gpgnet://localhost/4461044/winne.SCFAreplay /gpgnet 127.0.0.1:61576
Callstack:
Unknown symbol (address 0x00802cc3)
Unknown symbol (address 0x008030d2)
Unknown symbol (address 0x007f7fb0)
Last 100 lines of log...
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
debug: Loading module '\000/units/ueb4203/ueb4203_script.lua\000'
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: CWldSession::DoBeat() unknown entity id (0x2ff0000b) supplied in a pose update.
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
info: *ERROR: THERE IS NO INSTIGATOR FOR DAMAGE ON THIS COLLISIONBEAM = \000{
info: CollideFriendly=false,
info: DamageAmount=0,
info: DamageFriendly=false,
info: DamageRadius=0,
info: DamageType="Normal"
info: }
debug: Loading module '\000/projectiles/tdfionizedplasmagatlingcannon01/tdfionizedplasmagatlingcannon01_script.lua\000'