Random Game Crash

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Random Game Crash

Postby n3roxis » 03 Mar 2016, 20:06

Hi there

In my last game and in multiple games in the past days my game crashed without any noticeable reason.
It always starts with about 10 seconds lagging, then the game terminates. I wasn't able to reproduce the bug in a bot game where i spawned 4000+ units through cheats. I normally have 60 fps and 50-80 ping.

n3roxis

log:
Spoiler: show
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x7724dae8
attempted to write memory at 0x00000014

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1293.58 /deviation 163.366 /country DE /init init_faf.lua /numgames 19 /nobugreport /savereplay gpgnet://localhost/4501561/n3roxis.SCFAreplay /gpgnet 127.0.0.1:63114

Callstack:
LdrFindResource_U + 1735 bytes ((Unknown)(0) + 0 bytes)
LdrFindResource_U + 1489 bytes ((Unknown)(0) + 0 bytes)
Unknown symbol (address 0x5d396061)
Unknown symbol (address 0x5d39647a)
Unknown symbol (address 0x5d3aee87)
Unknown symbol (address 0x0099212d)
Unknown symbol (address 0x008d462c)

Last 100 lines of log...

debug: Loading module '\000/units/xas0204/xas0204_script.lua\000'
debug: Loading module '\000/units/ueb3201/ueb3201_script.lua\000'
debug: Loading module '\000/units/xsa0304/xsa0304_script.lua\000'
debug: Loading module '\000/projectiles/adfquantumcannon01/adfquantumcannon01_script.lua\000'
debug: Loading module '\000/projectiles/aimantitorpedo01/aimantitorpedo01_script.lua\000'
debug: Loading module '\000/units/xel0305/xel0305_script.lua\000'
debug: Loading module '\000/units/xsb2108/xsb2108_script.lua\000'
debug: Loading module '\000/units/del0204/del0204_script.lua\000'
debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000'
debug: Loading module '\000/units/ueb4203/ueb4203_script.lua\000'
debug: Loading module '\000/units/xss0302/xss0302_script.lua\000'
debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
debug: Loading module '\000/projectiles/siflaansetacticalmissile01/siflaansetacticalmissile01_script.lua\000'
debug: Loading module '\000/projectiles/sdftaucannon01/sdftaucannon01_script.lua\000'
debug: Loading module '\000/projectiles/sdfaireaubolter02/sdfaireaubolter02_script.lua\000'
debug: Loading module '\000/units/uab0301/uab0301_script.lua\000'
debug: Loading module '\000/units/xsb5102/xsb5102_script.lua\000'
debug: Loading module '\000/units/ueb4302/ueb4302_script.lua\000'
debug: Loading module '\000/units/xsb1104/xsb1104_script.lua\000'
debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000'
debug: Loading module '\000/units/ueb4201/ueb4201_script.lua\000'
debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000'
debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000'
debug: Loading module '\000/units/ueb4202/ueb4202_script.lua\000'
debug: Loading module '\000/units/delk002/delk002_script.lua\000'
debug: Loading module '\000/lua/kirvesweapons.lua\000'
debug: Loading module '\000/lua/kirveseffects.lua\000'
debug: Loading module '\000/lua/kirvesbeams.lua\000'
debug: Loading module '\000/units/xsa0302/xsa0302_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000'
debug: Loading module '\000/projectiles/sbozhanaseebomb01/sbozhanaseebomb01_script.lua\000'
debug: Loading module '\000/effects/entities/sbozhanaseebombeffect01/sbozhanaseebombeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/sbozhanaseebombeffect02/sbozhanaseebombeffect02_script.lua\000'
debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000'
debug: Loading module '\000/units/xsb0304/xsb0304_script.lua\000'
debug: Loading module '\000/units/xsl0301/xsl0301_script.lua\000'
debug: Loading module '\000/units/ual0111/ual0111_script.lua\000'
debug: Loading module '\000/units/xea0306/xea0306_script.lua\000'
debug: Loading module '\000/units/xsl0307/xsl0307_script.lua\000'
debug: Loading module '\000/units/xsl0304/xsl0304_script.lua\000'
debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000'
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
debug: Loading module '\000/units/ueb2304/ueb2304_script.lua\000'
debug: Loading module '\000/effects/entities/inainoeffectcontroller01/inainoeffectcontroller01_script.lua\000'
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect02/sifinainostrategicmissileeffect02_script.lua\000'
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: CWldSession::DoBeat() unknown entity id (0x2ff029a7) supplied in a pose update.
debug: Loading module '\000/projectiles/simantimissile01/simantimissile01_script.lua\000'
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect01/sifinainostrategicmissileeffect01_script.lua\000'
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect04/sifinainostrategicmissileeffect04_script.lua\000'
debug: Loading module '\000/effects/entities/sifinainostrategicmissileeffect03/sifinainostrategicmissileeffect03_script.lua\000'
info: GAMERESULT : \000defeat -1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
debug: Loading module '\000/projectiles/aifquantumwarhead02/aifquantumwarhead02_script.lua\000'
debug: Loading module '\000/effects/quantumwarhead/quantumwarheadeffect01_script.lua\000'
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000'
debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000'
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 1
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: GAMERESULT : \000score 0
info: CWldSession::DoBeat() unknown entity id (0x2ff03a13) supplied in a pose update.
debug: Loading module '\000/units/ueb5102/ueb5102_script.lua\000'
debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
n3roxis
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Posts: 13
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FAF User Name: Neroxis

Re: Random Game Crash

Postby LateR » 11 Mar 2016, 17:02

I have those crashes now too, it has started about a week ago. Have noticed that someday there can be few crashes and then someday nothing, when there is one crash, it is predictable that if I start game that day it crashes again.. maybe coincidence. I have no Idea what is causing it.
LateR
 
Posts: 4
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FAF User Name: LateR


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