Zock wrote:That's why you use move orders instead of attack orders if you want to chase units like this.
The mantis gets in range, shoots at the tham and stops moving, because the order is to attack it, not to hug it, and once it is in range it'll stop. Then it is realizing the thaam is out of range now, and tries to get back in range (and manages to, due to higher speed) to repeat the pity process.
Mantis and Thaam are both shooting while in range, but since Thaam is frontloaded it doesn't lose dps in the time when Mantis is not in range.
Forged the dps and frontloaded stuff. Look at the shots, one unit is firing the other is not. The unit with the higher rate of fire is not firing
Attack order given at 4:04. The mantis do not gain any distance either during the attack order, or during the previous move order.