what is this error? EXCEPTION_ACCESS_VIOLATION

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what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Medicraze » 10 Jun 2016, 17:38

Posting the log here that i got. I was playing with my brother and AI's on a weird map...Aperture Laberatories


It caused the game to just crash.


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x006cbc63
attempted to read memory at 0x00000000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1461.18 /deviation 64.9842 /country US /clan ARM /init init_faf.lua /numgames 211 /nobugreport /savereplay gpgnet://localhost/4831337/Medicraze.SCFAreplay /gpgnet 127.0.0.1:51031

Callstack:
Unknown symbol (address 0x006cbc63)
Unknown symbol (address 0x006cb8f0)
Unknown symbol (address 0x193f013b)
Unknown symbol (address 0x193f013b)

Last 100 lines of log...

debug: Loading module '\000/projectiles/aaasonicpulse01/aaasonicpulse01_script.lua\000'
debug: Loading module '\000/lua/aeonprojectiles.lua\000'
debug: Loading module '\000/units/urb1105/urb1105_script.lua\000'
debug: Loading module '\000/units/urb2101/urb2101_script.lua\000'
debug: Loading module '\000/units/urb2104/urb2104_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
debug: Loading module '\000/lua/keymap/smartselection.lua\000'
debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000'
debug: Loading module '\000/lua/cybranprojectiles.lua\000'
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000'
debug: Loading module '\000/units/url0104/url0104_script.lua\000'
debug: Loading module '\000/projectiles/cdfcannonmolecular01/cdfcannonmolecular01_script.lua\000'
debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000'
debug: Loading module '\000/projectiles/cifgrenade01/cifgrenade01_script.lua\000'
debug: Loading module '\000/units/xra0105/xra0105_script.lua\000'
debug: Loading module '\000/projectiles/cdflaserlight01/cdflaserlight01_script.lua\000'
debug: Loading module '\000/units/ura0103/ura0103_script.lua\000'
debug: Loading module '\000/units/urb5101/urb5101_script.lua\000'
debug: Loading module '\000/projectiles/aifmortar01/aifmortar01_script.lua\000'
info: *AI DEBUG: Julian (AIx: Random) EnhanceAI Added Enhancement: HeatSink
info: *AI DEBUG: Julian (AIx: Random) EnhanceAI Added Enhancement: CrysalisBeam
debug: Loading module '\000/lua/sim/tasks/enhancetask.lua\000'
debug: Loading module '\000/lua/sim/scripttask.lua\000'
debug: Loading module '\000/units/urb0201/urb0201_script.lua\000'
debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000'
debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000'
debug: Loading module '\000/units/uab0201/uab0201_script.lua\000'
debug: Loading module '\000/units/url0208/url0208_script.lua\000'
debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000'
debug: Loading module '\000/units/urb0202/urb0202_script.lua\000'
debug: Loading module '\000/modules/keymapping.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
warning: Warning: Unable to find file: /textures/ui/cybran/icons/units/unknown_icon.dds
warning: stack traceback:
warning: ...ramdata\faforever\gamedata\lua.nx2\lua\ui\uiutil.lua(425): in function `UIFile'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(319): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:181>
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(566): in function `UpdateWindow'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(517): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:510>
debug: Loading module '\000/units/urb1201/urb1201_script.lua\000'
debug: Loading module '\000/units/urb3201/urb3201_script.lua\000'
debug: Loading module '\000/units/url0203/url0203_script.lua\000'
debug: Loading module '\000/units/ual0208/ual0208_script.lua\000'
debug: Loading module '\000/projectiles/caaautocannon01/caaautocannon01_script.lua\000'
debug: Loading module '\000/units/urb1302/urb1302_script.lua\000'
debug: Loading module '\000/units/url0205/url0205_script.lua\000'
debug: Loading module '\000/units/uab2301/uab2301_script.lua\000'
debug: Loading module '\000/units/urb1106/urb1106_script.lua\000'
debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
debug: Loading module '\000/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_script.lua\000'
debug: Loading module '\000/units/urb4201/urb4201_script.lua\000'
debug: Loading module '\000/units/urb2108/urb2108_script.lua\000'
info: *AI DEBUG: Jackal (AIx: Random) EnhanceAI Added Enhancement: AdvancedEngineering
debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000'
debug: Loading module '\000/units/uab2104/uab2104_script.lua\000'
debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
debug: Loading module '\000/units/ura0203/ura0203_script.lua\000'
debug: Loading module '\000/units/uab2204/uab2204_script.lua\000'
debug: Loading module '\000/units/urb2204/urb2204_script.lua\000'
debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
debug: Loading module '\000/units/ual0202/ual0202_script.lua\000'
debug: Loading module '\000/units/uab1201/uab1201_script.lua\000'
debug: Loading module '\000/units/uab1106/uab1106_script.lua\000'
debug: Loading module '\000/units/uab0202/uab0202_script.lua\000'
debug: Loading module '\000/units/urb0301/urb0301_script.lua\000'
debug: Loading module '\000/units/urb4202/urb4202_script.lua\000'
debug: Loading module '\000/units/urb5202/urb5202_script.lua\000'
debug: Loading module '\000/lua/ui/lobby/restrictedunitsdata.lua\000'
debug: Loading module '\000/units/uab4201/uab4201_script.lua\000'
info: "AdvancedEngineering"
debug: Loading module '\000/units/xal0203/xal0203_script.lua\000'
debug: Loading module '\000/units/dra0202/dra0202_script.lua\000'
debug: Loading module '\000/projectiles/cifmissiletactical03/cifmissiletactical03_script.lua\000'
debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000'
info: *AI DEBUG: Julian (AIx: Random) EnhanceAI Added Enhancement: CrysalisBeamRemove
info: *AI DEBUG: Julian (AIx: Random) EnhanceAI Added Enhancement: AdvancedEngineering
debug: Loading module '\000/units/urb4204/urb4204_script.lua\000'
debug: Loading module '\000/units/uab4202/uab4202_script.lua\000'
debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
debug: Loading module '\000/units/zrb9501/zrb9501_script.lua\000'
debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
debug: Loading module '\000/units/uaa0104/uaa0104_script.lua\000'
debug: Loading module '\000/units/url0306/url0306_script.lua\000'
debug: Loading module '\000/units/url0309/url0309_script.lua\000'
debug: Loading module '\000/units/ual0205/ual0205_script.lua\000'
debug: Loading module '\000/units/uab1105/uab1105_script.lua\000'
debug: Loading module '\000/units/drl0204/drl0204_script.lua\000'
debug: Loading module '\000/units/url0111/url0111_script.lua\000'
debug: Loading module '\000/units/xaa0202/xaa0202_script.lua\000'
debug: Loading module '\000/units/xrb0104/xrb0104_script.lua\000'
debug: Loading module '\000/units/uab2108/uab2108_script.lua\000'
debug: Loading module '\000/units/uab0301/uab0301_script.lua\000'
debug: Loading module '\000/projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua\000'
debug: Loading module '\000/units/url0202/url0202_script.lua\000'
debug: Loading module '\000/projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua\000'
debug: Loading module '\000/units/ura0104/ura0104_script.lua\000'
debug: Loading module '\000/units/urb2304/urb2304_script.lua\000'
debug: Loading module '\000/projectiles/aaalightdisplacementautocannonmissile01/aaalightdisplacementautocannonmissile01_script.lua\000'
debug: Loading module '\000/units/urb4203/urb4203_script.lua\000'
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Drops666 » 11 Jun 2016, 19:42

Same Error! Crashes everytime !

Please can anybody HELP :(


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x006cbc63
attempted to read memory at 0x00000000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1566.82 /deviation 340.65 /country DE /init init_faf.lua /numgames 2 /nobugreport /savereplay gpgnet://localhost/4835009/Drops666.SCFAreplay /gpgnet 127.0.0.1:49303

Callstack:
Unknown symbol (address 0x006cbc63)
Unknown symbol (address 0x006cb8f0)
Unknown symbol (address 0x15c4dd3b)
Unknown symbol (address 0x15c4dd3b)

Last 100 lines of log...

warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
.
.
.
.
.
.
.

warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Drops666 » 14 Jun 2016, 23:06

Again ....


EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x006cbc63
attempted to read memory at 0x00000000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1566.82 /deviation 340.65 /country DE /init init_faf.lua /numgames 2 /nobugreport /savereplay gpgnet://localhost/4845110/Drops666.SCFAreplay /gpgnet 127.0.0.1:49366

Callstack:
Unknown symbol (address 0x006cbc63)
Unknown symbol (address 0x006cb8f0)
Unknown symbol (address 0x192e353b)
Unknown symbol (address 0x192e353b)

Last 100 lines of log...

warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
.
.
.
.
.

Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
warning: SND: XACT3DApply failed.
Invalid arg
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby IceDreamer » 15 Jun 2016, 01:17

Well, the warnings are your surround sound playing up. As for the cause, could be that, but I suspect not. It's an engine error of some sort, not much anyone can do about it. Did it begin recently?
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Uveso » 15 Jun 2016, 04:03

@Drops666

Looks like the same error like here:
viewtopic.php?f=3&t=12582

All crashes are on adress 0x006cbc63. Could be the same issue then.

And all crashes happened while using the normal AI, right ?
It's just an idea, but could you test this with the Sorian AI ?

And do me a favor, please. Post your complete game.log. Use http://pastebin.com/ or add the log as attachment here.
The gamelog won't show the crash itself, but we get some additional informations.

greetings Uveso.
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Inspexor » 17 Jun 2016, 15:44

Got the same problem:

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x006cbc63
attempted to read memory at 0x00000000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1149.09 /deviation 237.405 /country DE /init init_faf.lua /numgames 9 /nobugreport /savereplay gpgnet://localhost/4852242/Inspexor.SCFAreplay /gpgnet 127.0.0.1:50311

Callstack:
Unknown symbol (address 0x006cbc63)
Unknown symbol (address 0x006cb8f0)
Unknown symbol (address 0x1c0a1d3b)
Unknown symbol (address 0x1c0a1d3b)

Last 100 lines of log...

debug: Loading module '\000/projectiles/cdflaserheavy01/cdflaserheavy01_script.lua\000'
debug: Loading module '\000/units/xsb2101/xsb2101_script.lua\000'
debug: Loading module '\000/units/urb3201/urb3201_script.lua\000'
debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000'
debug: Loading module '\000/units/uab0201/uab0201_script.lua\000'
debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
debug: Loading module '\000/units/url0208/url0208_script.lua\000'
debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000'
warning: Warning: Unable to find file: /textures/ui/aeon/icons/units/unknown_icon.dds
warning: stack traceback:
warning: ...ramdata\faforever\gamedata\lua.nx2\lua\ui\uiutil.lua(425): in function <...ramdata\faforever\gamedata\lua.nx2\lua\ui\uiutil.lua:373>
warning: (tail call): ?
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(319): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:181>
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(567): in function `UpdateWindow'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua(517): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\unitview.lua:510>

[...]
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Uveso » 18 Jun 2016, 02:30

If possible, please post / append the full game.log.

I still can't reproduce the error. :(

I guess you are using the german game version ?
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Uveso » 19 Jun 2016, 20:10

I can reproduce the error randomly by using the "AIx Turtle"

(I never got this Error while using the Sorian AI's.)

The Gamelog shows nothing about this error.

At the moment i would say, dont use the Ingame AI, use the sorian instead.

[Edit]
Not finished with testing, but it looks like the normal AI has some problems with Cybran.
So, if you are using a normal AI (not sorian) then don't set Cybran for the AI.
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Drops666 » 24 Jun 2016, 23:07

Jup , Sorian => NO ERROR
Have played 6x Sorian - OK
Have played 1x AI - CRASH :(

THX Uveso
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Re: what is this error? EXCEPTION_ACCESS_VIOLATION

Postby Uveso » 25 Jun 2016, 21:44

@Drops666:

If i am not wrong, you can also use the normal AI, but don't assign Cybran to it. All other races are fine.

But i still cant find the error. Only way in this case is to deep trace the whole AI scipts. This can take a while...
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