Supreme Commander not launching

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Supreme Commander not launching

Postby Xenorath?? » 24 Jun 2016, 20:34

Hello

So since earlier this week I've not been able to join any lobbies or host as my Supreme Commander isn't launching. I was hoping the problem would sort it self out with restarts/an update but alas.

It seems that some of the updates are downloading but I have no idea why t acting like this.


Heres a Log of a single session
Spoiler: show
2016-06-24 20:29:00,005 INFO root FAF version: 0.11.58+464 Environment: production
2016-06-24 20:29:00,107 INFO __main__ >>> --------------------------- Application Launch
2016-06-24 20:29:00,371 INFO faf.secondaryServer.Statistic Instantiating secondary server.
2016-06-24 20:29:00,384 INFO util Read common stylesheet: client/client.css
2016-06-24 20:29:00,483 INFO util Read common stylesheet: stats/formatters/style.css
2016-06-24 20:29:00,499 INFO faf.secondaryServer.Tournament Instantiating secondary server.
2016-06-24 20:29:00,499 INFO util Read common stylesheet: tournaments/formatters/style.css
2016-06-24 20:29:01,575 INFO replays._replayswidget Replays Widget instantiated.
2016-06-24 20:29:01,579 INFO tutorials._tutorialswidget Tutorials instantiated.
2016-06-24 20:29:01,588 INFO util Read common stylesheet: coop/formatters/style.css
2016-06-24 20:29:01,608 INFO fa.replayserver listening on address 127.0.0.1:15000
2016-06-24 20:29:02,904 INFO client._clientwindow Outgoing JSON Message: {"version": "0.11.58+464", "command": "ask_session", "user_agent": "faf-client"}
2016-06-24 20:29:03,019 INFO client._clientwindow Logging in with {'login': u'Xenorath', 'session': '1637592630', 'command': 'hello', 'unique_id': 'AXFzWXVWVW54MDl2Sk5JeVNJZCs5QkE9PUxMMGxldGJTVXNVYXFHeEJSNjJnaC9T\nb3grZXlyai9nTnNuRmQwd0tXYkh6L2RHKy9MTFF3ZHA1VkFISmZwVWMKTGZSL0ZU\nMlAwNzNLNW1MdjkvZDF3ZDBYVDhHbldyRWZ4OUk3YjZqWTVtdEtkR3dYenpwT3dJ\nejNLcjhCcVZYaApubFlHTnhHT01JTHoyRXpjU0YvOGZBSnQ3US9hcXdCSWd0Nk1J\nc0dkZElIRC9hSWIxREQ2ejR1VE9mTURiVkJSCnlHQkpPNllVT0EwSnNiM3NLak5u\nVk9YdGVSdTd0b2dmamRrMmthcFhSUDBGSWduSDEvaHFEZWtiZXRucWZsMjIKTHM5\nWGdMbGE2cFVzU3o4aTNwUUFnbHB0YytHTDVtQ3R1aDQrZW5EYnJvKzZxOXJhaFJm\nMzlzYXAxUDhVajhvagpqVWNjNnpOU21acENIWVNmNENYbEVrVkdJT2tZVG5WaU1m\nbnNyZ1gvQlBLdWI2bTZXNlV6R0EzZzhDY1JaMGFlClFacjdQYm5kc1VmczVoTjRl\naUZ6eTNFdmRydmJ0eGZCeE1JSEFaVzBDakh6eW9KbkU4MTE5dW90aDJaODJ6SW8K\najhtdWFhakMrdks5ODZtbXM0Nmt5alRsUnpLQi9kdy9QVWdKTzdZQkNxOC80YnFy\nWmxaVnlYM1M2clE2eStGbgowSEcyMkMybmU2cVJmNnZ2RW9QWHlpdVQyNythMnla\nK3AxNUpTSUEyUWpGVDhpL2lmRXh3eXdXejc3Y0JjazlCCk11UldrcS9Qblg1b1pV\ndlhMbEYrdVE9PUN4ajMvK056NWc0aDc1SUQ0MW1oWmNKQW8rVU9ZMng2WGJhb3Rn\nPT0='}
2016-06-24 20:29:03,198 INFO fa.upnp UPnP mapping 192.168.178.99:6112
2016-06-24 20:29:03,223 ERROR fa.upnp Couldn't get StaticPortMappingCollection
2016-06-24 20:29:03,227 INFO chat._chatwidget Connecting to IRC at: irc.faforever.com:6667. TLS: False
2016-06-24 20:29:05,769 INFO connectivity.qturnsocket.QTurnSocket Turn socket initialized: faforever.com
2016-06-24 20:29:05,769 INFO client._clientwindow Outgoing JSON Message: {"args": [6112], "command": "InitiateTest", "target": "connectivity"}
2016-06-24 20:29:06,219 WARNING util Expensive lookup by player login, FIXME.
2016-06-24 20:29:20,819 INFO connectivity.helper.ConnectivityHelper Connectivity state is STUN, mapped address: 92.210.44.191:55962
2016-06-24 20:29:31,905 INFO fa.check Checking FA for: faf and map wonder open 4v4 na
2016-06-24 20:29:31,905 INFO fa.check Version unknown, assuming latest
2016-06-24 20:29:31,905 INFO fa.check Updating FA for mod: faf, version None
2016-06-24 20:29:31,907 INFO fa.check Writing fa_path.lua config file.
2016-06-24 20:29:53,844 ERROR __main__ Uncaught exception
Traceback (most recent call last):
File "src\games\_gameswidget.py", line 226, in gameDoubleClicked
File "src\fa\check.py", line 84, in check
File "src\fa\updater.py", line 183, in run
File "src\fa\updater.py", line 454, in doUpdate
File "src\fa\updater.py", line 717, in failureDialog
Exception: Update started at 2016-06-24 20:29:31
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2016-06-24 20:29:33
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 324 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
writeToServer(UPDATE, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
writeToServer(UPDATE, [bin, init_faf.lua, 68ab7cb504a9a6c349f748c2d5db38c3])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, fb1fc37092851139a355322f90ea65de])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
handleAction(UP_TO_DATE) - 56 bytes
file : init_nonxt.lua
init_nonxt.lua is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 70 bytes
file : SupComDataPathFAF.lua
SupComDataPathFAF.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 374 bytes
Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2, etc.nx2]
writeToServer(UPDATE, [gamedata, schook.nx2, 122e008515f6a33e2d7936650373423e])
writeToServer(UPDATE, [gamedata, effects.nx2, 7823e173c153ce3fc2977c68c54f1a3c])
writeToServer(UPDATE, [gamedata, modules.nx2, e20fec02e2251b5085cbe4096b7769a9])
writeToServer(UPDATE, [gamedata, lua.nx2, 89fa817cb7d49ee5faa9dfbd90cdab69])
writeToServer(UPDATE, [gamedata, textures.nx2, 7442b94d99b13fa9ddc9a8e7fdf8c653])
writeToServer(UPDATE, [gamedata, etc.nx2, 3514201b87653551cf5db696556ec475])
writeToServer(UPDATE, [gamedata, env.nx2, 32a50729cb5155ec679771f38a151d29])
writeToServer(UPDATE, [gamedata, meshes.nx2, 200972ee316ed09371dc9f357505bd66])
writeToServer(UPDATE, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e])
writeToServer(UPDATE, [gamedata, loc.nx2, 46d32866b65f83d4deea814feee561f8])
writeToServer(UPDATE, [gamedata, projectiles.nx2, 5625cb7878353c55555f496a1b092e6c])
writeToServer(UPDATE, [gamedata, units.nx2, 8040a703b7d6a1d610a0a7779881ab8b])
TIMEOUT: Connection timed out while waiting for data.
Disconnected from server at 2016-06-24 20:29:53
Xenorath??
 
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Re: Supreme Commander not launching

Postby Nyx » 12 Jul 2016, 12:14

Have you updated your client to the latest version?
So it is a perfectly logical mechanic, do you know what engines/propulsion the planes use?

Zoram wrote: Quantic pixel dust ? :p

No actually it is a Dirtymatter Propulsion System otherwise known as DPS that you often hear people talking about.
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Nyx
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