Game crash when launching into the map [SOLVED]

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Game crash when launching into the map

Postby Esmonout » 09 Sep 2016, 23:28

Since my upgrade to windows 10 i cant play anny game of supreme commander annymore I updated to the latest video drivers aswell (AMD)
the crash happend afther the loading screen, when the game from the lobby is launched you see a loading screen when the map is loaded I presume, then you hear a sound that the commander is spawned in but the screen stay's black and then the crash happends. I know 0 of coding and hope some of you can help me out playing FaF on my desktop again. Thanks in advance for the efford!

Greetings Esmonout

The last 100 rules of the error report are in the spoiler, log files are in the attachment.

Spoiler: show
Unhandled exception:

state->m_rootState == m_state

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1414.13 /deviation 86.641 /country NL /clan HEL /init init_faf.lua /numgames 142 /log C:\ProgramData\FAForever\logs\game.log /nobugreport /savereplay gpgnet://localhost/5138760/Esmonout.SCFAreplay /gpgnet 127.0.0.1:50061

Callstack:
Unknown symbol (address 0x008d462c)

Last 100 lines of log...

info: Hooked /lua/ui/game/economy.lua with /mods/em/hook/lua/ui/game/economy.lua
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
info: Hooked /lua/ui/game/gamemain.lua with /mods/em/hook/lua/ui/game/gamemain.lua
debug: Loading module '\000/mods/common/units.lua\000'
warning: Unable to find file /mods/common/units.lua
warning: stack traceback:
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(922): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...a\faforever\gamedata\lua.nx2\lua\ui\game\economy.lua(16): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...lliance\gamedata\lua.scd\lua\ui\game\missiontext.lua(19): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...gramdata\faforever\gamedata\lua.nx2\lua\usersync.lua(131): in function `OnSync'
warning: [string "OnSync()"](1): in main chunk
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/mods/common/units.lua'
warning: stack traceback:
warning: [C]: in function `error'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(922): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...a\faforever\gamedata\lua.nx2\lua\ui\game\economy.lua(16): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...lliance\gamedata\lua.scd\lua\ui\game\missiontext.lua(19): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...gramdata\faforever\gamedata\lua.nx2\lua\usersync.lua(131): in function `OnSync'
warning: [string "OnSync()"](1): in main chunk
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/ui/game/gamemain.lua'
warning: stack traceback:
warning: [C]: in function `error'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...a\faforever\gamedata\lua.nx2\lua\ui\game\economy.lua(16): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...lliance\gamedata\lua.scd\lua\ui\game\missiontext.lua(19): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...gramdata\faforever\gamedata\lua.nx2\lua\usersync.lua(131): in function `OnSync'
warning: [string "OnSync()"](1): in main chunk
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/ui/game/economy.lua'
warning: stack traceback:
warning: [C]: in function `error'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...lliance\gamedata\lua.scd\lua\ui\game\missiontext.lua(19): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...gramdata\faforever\gamedata\lua.nx2\lua\usersync.lua(131): in function `OnSync'
warning: [string "OnSync()"](1): in main chunk
warning: Error running lua command: ...gramdata\faforever\gamedata\lua.nx2\lua\usersync.lua(131): Error importing '/lua/ui/game/missiontext.lua'
stack traceback:
[C]: in function `error'
...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
...gramdata\faforever\gamedata\lua.nx2\lua\usersync.lua(131): in function `OnSync'
[string "OnSync()"](1): in main chunk
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
info: Hooked /lua/ui/game/gamemain.lua with /mods/em/hook/lua/ui/game/gamemain.lua
debug: Loading module '\000/mods/common/units.lua\000'
warning: Unable to find file /mods/common/units.lua
warning: stack traceback:
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(922): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/mods/common/units.lua'
warning: stack traceback:
warning: [C]: in function `error'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning: ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(922): in main chunk
warning: [C]: in function `doscript'
warning: [C]: in function `pcall'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: Error importing /lua/ui/game/gamemain.lua:
Error importing '/lua/ui/game/gamemain.lua'
stack traceback:
[C]: in function `error'
...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning: Error running '/lua/ui/game/gamemain.lua:OnBeat': attempt to index a nil value
stack traceback:
Attachments
game.log
(62.49 KiB) Downloaded 23 times
forever.log
(317.36 KiB) Downloaded 22 times
Gamers don't die they respawn :P
Esmonout
 
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Re: Game crash when launching into the map  [SOLVED]

Postby Uveso » 10 Sep 2016, 00:22

Looks like the mod "Common Mod Tools" is missing or damaged.
Also there is the mod "EcoManager" running. This mod needs "Common Mod Tools".

Please deactivate all mods inside the modmanager and test the game again.
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Uveso
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Re: Game crash when launching into the map

Postby Esmonout » 11 Sep 2016, 02:11

that worked thanks for the help! :D i removed all the mods to be sure.
Gamers don't die they respawn :P
Esmonout
 
Posts: 2
Joined: 09 Sep 2016, 23:13
Location: The Netherlands
Has liked: 1 time
Been liked: 0 time
FAF User Name: Esmonout

Re: Game crash when launching into the map

Postby Uveso » 11 Sep 2016, 06:44

You're welcome!
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