I'm pretty sure this is a networking issue - I cannot host my own games anymore.
It's stuck at "Connecting.."
(had to edit this so it wasn't flagged as spam)
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2017-01-16 16:34:02,263 INFO client._clientwindow Outgoing JSON Message: {"version": "0.12.0-pre2 + 1174", "command": "ask_session", "user_agent": "faf-client"}
2017-01-16 16:34:04,559 INFO client._clientwindow Logging in with {'login': u'WinstonWolfe', 'session': '2178336107', 'command': 'hello', 'unique_id': '.......'}
2017-01-16 16:34:04,746 INFO chat._chatwidget Connecting to IRC at: irc.faforever com:6667. TLS: False
2017-01-16 16:34:05,628 INFO connectivity.qturnsocket.QTurnSocket Turn socket initialized: faforever
2017-01-16 16:34:05,628 INFO client._clientwindow Outgoing JSON Message: {"args": [6112], "command": "InitiateTest", "target": "connectivity"}
2017-01-16 16:34:07,049 INFO client._clientwindow Outgoing JSON Message: {"args": ["xx.58.123.3:53", "Are you public? 173586"], "command": "ProcessNatPacket", "target": "connectivity"}
2017-01-16 16:34:07,049 INFO connectivity.helper.ConnectivityHelper Unknown natpacket
2017-01-16 16:34:07,051 INFO client._clientwindow Outgoing JSON Message: {"args": ["xx.58.123.3:53", "Are you public? 173586"], "command": "ProcessNatPacket", "target": "connectivity"}
2017-01-16 16:34:07,051 INFO connectivity.helper.ConnectivityHelper Unknown natpacket
2017-01-16 16:34:07,051 INFO client._clientwindow Outgoing JSON Message: {"args": ["xx.58.123.3:53", "Are you public? 173586"], "command": "ProcessNatPacket", "target": "connectivity"}
2017-01-16 16:34:07,051 INFO connectivity.helper.ConnectivityHelper Unknown natpacket
2017-01-16 16:34:08,243 INFO connectivity.helper.ConnectivityHelper Connectivity state is PUBLIC, mapped address: xx.73.230.119:6112
2017-01-16 16:34:13,016 INFO fa.check Checking FA for: faf and map None
2017-01-16 16:34:13,016 INFO fa.check Version unknown, assuming latest
2017-01-16 16:34:13,016 INFO fa.check Updating FA for mod: faf, version None
2017-01-16 16:34:13,016 INFO fa.check Writing fa_path.lua config file.
2017-01-16 16:34:14,117 INFO client._clientwindow Outgoing JSON Message: {"title": "FAF noobs", "visibility": "friends", "is_rehost": false, "mapname": "Waters of Isis 4v4 Special Edition", "command": "game_host", "password": null, "mod": "faf"}
2017-01-16 16:34:14,219 ERROR client._clientwindow Not ready for game launch
On my router I have ports 6112 and 55490 open (udp and tcp) and forwarded to my desktop.
I tried with upnp2 and have disabled it for now. Windows firewall is turned off.
Any ideas?