Game wont start since latest updates

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Moderator: PhilipJFry

Game wont start since latest updates

Postby betelgeuze » 17 May 2017, 18:24

Hi, since the latest update I cannot start a game.
FAF Lobby works fine, but loading screen does not finish (= freezes at the end) and I get the following Fatal error in the background. Before (~1 week ) everything worked fine.
Is this known? Any ideas?
Thx
Betel
Code: Select all
Unhandled exception:

state->m_rootState == m_state

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /mean 1593.67 /deviation 94.4635 /country DE /init init_faf.lua /numgames 1062 /nobugreport /savereplay gpgnet://localhost/6222543/betelgeuze.SCFAreplay /gpgnet 127.0.0.1:55354

Callstack:
   Unknown symbol (address 0x008d462c)

Last 100 lines of log...

warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(40): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/ui/game/construction.lua'
warning: stack traceback:
warning:         [C]: in function `error'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...forever\gamedata\lua.nx2\lua\ui\game\commandmode.lua(10): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...commander forged alliance\mods\hotbuild\hotbuild.lua(5): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\keymap\keymapper.lua(12): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(40): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/ui/game/commandmode.lua'
warning: stack traceback:
warning:         [C]: in function `error'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...commander forged alliance\mods\hotbuild\hotbuild.lua(5): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...ever\gamedata\lua.nx2\lua\keymap\keydescriptions.lua(424): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\keymap\keymapper.lua(12): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(40): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/mods/hotbuild/hotbuild.lua'
warning: stack traceback:
warning:         [C]: in function `error'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...ever\gamedata\lua.nx2\lua\keymap\keydescriptions.lua(424): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\keymap\keymapper.lua(12): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(40): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/keymap/keydescriptions.lua'
warning: stack traceback:
warning:         [C]: in function `error'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\keymap\keymapper.lua(12): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(40): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): Error importing '/lua/keymap/keymapper.lua'
warning: stack traceback:
warning:         [C]: in function `error'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(37): in function `import'
warning:         ...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(40): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: Error importing /lua/ui/game/gamemain.lua:
         Error importing '/lua/ui/game/gamemain.lua'
         stack traceback:
            [C]: in function `error'
            ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
warning: Error running '/lua/ui/game/gamemain.lua:OnBeat': attempt to index a nil value
         stack traceback:
betelgeuze
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Re: Game wont start since latest updates

Postby DukeOfEarl » 17 May 2017, 19:36

Please read this to make a proper report: http://wiki.faforever.com/index.php?tit ... cal_Issues
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Re: Game wont start since latest updates

Postby betelgeuze » 17 May 2017, 20:44

There you go, freshly created.
Attachments
forever.log
(42.38 KiB) Downloaded 33 times
game.log
(310.41 KiB) Downloaded 34 times
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Re: Game wont start since latest updates

Postby CookieNoob » 17 May 2017, 20:57

hotbuild is integrated in FAF. just use the keybinding menu (press F1) to bind your hotkeys.

so disable your hotbuild mod. (this causes the problems)

Code: Select all
info: Active mods in session: \000{
info:   {
info:     after={ "CC5A5288-18E3-11DD-BF33-005055D89593" },
info:     author="Zulan",
info:     before={ },
info:     conflicts={ },
info:     copyright="",
info:     description="Zulans hot build mode",
info:     enabled=true,
info:     exclusive=false,
info:     hookdir="/hook",
info:     icon="/mods/hotbuild/mod_icon.dds",
info:     location="/mods/hotbuild",
info:     name="Hotbuild",
info:     requires={ "CC5A5288-18E3-11DD-BF33-005055D89593" },
info:     requiresNames={ CC5A5288-18E3-11DD-BF33-005055D89593="GAZ UI" },
info:     selectable=true,
info:     shadowdir="/shadow",
info:     ui_only=true,
info:     uid="E0B71332-D055-11DC-8D93-9BEE55D89593",
info:     url="http://scst.myvowclan.de/hotbuild",
info:     version=9
info:   }
info: }
Check out the next level of maps: viewtopic.php?f=53&t=13014
For adaptivity, customizability and less clutter in the vault.
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Re: Game wont start since latest updates

Postby PhilipJFry » 17 May 2017, 21:03

maybe we should blacklist it cause integrated
cats>dogs
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Re: Game wont start since latest updates

Postby betelgeuze » 17 May 2017, 21:53

Thanks for the reply. I actually tested with all mods disabled. However although Mods selection showed no mods active, the lobby stilled showed 1 UI mod active. It turned out I could only disalble Hotbuild in the vault "Manage Mods" section.
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