The first time I restart my computer and attempt to enter a lobby with the FAF client, everything usually works fine. If I leave a lobby and enter a different one, I never connect to the lobby and I have to abbort the attempted connection. After the first abort I am unable to connect to any future lobbies until I restart my computer - just restarting the client is sufficient.
Once my client becomes borked I can no longer connect to lobbies I was previously able to connect to.
Traceback (most recent call last):
File "src\connectivity\qturnsocket.py", line 160, in _readyRead
File "src\connectivity\qturnsocket.py", line 153, in handle_data
TypeError: object of type 'NoneType' has no len()
Runtime info:
FAF Username: RedPine
FAF Version: 0.16.0-rc.1+2321
FAF Environment: production
FAF Directory: C:\ProgramData\FAForever
FA Path: : C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Home Directory: C:/Users/jtnpa_000/Documents