Units Not Exploding [SOLVED]

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Units Not Exploding

Postby SeventhCSA » 18 Nov 2017, 19:27

I'v been experiencing this issue for a couple of games now, for sandbox games I've dealt with it, but for campaign missions that require you to kill land or naval units, it's impossible to complete the objectives and is frustrating.

My units, (Land, Air, naval or building) will attack other units, or vise versa, and when the unit reaches zero hit points, there is no explosion or reclaimable wreckage, just a flaming unit that I can't click on. Crashing air units will explode and can be reclaimed, but if they're killed while being landed on the ground, then they don't explode.

Any help would be greatly appreciated. :D
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Re: Units Not Exploding  [SOLVED]

Postby PhilipJFry » 19 Nov 2017, 14:30

try again without mods and see which one breaks it
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Re: Units Not Exploding

Postby SeventhCSA » 19 Nov 2017, 18:57

PhilipJFry wrote:try again without mods and see which one breaks it

I tested two of the three mods that I use, and found that the mod Equilibrium_ Balance_Mod V38 by Ithilis is the cause of my problems.

Thanks for the help! :D
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Re: Units Not Exploding

Postby PhilipJFry » 19 Nov 2017, 19:02

just took another look at your log
Code: Select all
info: ModsManager activated: GAME mod - Equilibrium Balance Mod ---- (v38.0)

the mod version of EQ that you use is v38
the latest version in the vault (sort mods by upload date!) is V55
if you wanna play coop with EQ i suggest you try that
disclaimer: since EQ is a featured game mode it is not being kept active as a sim mod in the mod vault so v55 might also not work with coop
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Re: Units Not Exploding

Postby Exotic_Retard » 19 Nov 2017, 19:04

That particular mod is currently a year out of date or so. the latest version is the featured mod version, and that works fine. However to run that with coop you would need to modify your init file. if you are interested i can provide you a version that should work.
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