I checked your logs:
The Sorian AI Pack and Enhanced Lobby is not needed but also NOT harmfull because it will not be loaded with FAF:
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info: not safe B:/games/steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\02_sorian_ai_pack.scd
info: not safe B:/games/steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\03_lobbyenhancement.scd
All soundbanks where found and installed (loaded) correctly.
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debug: MEM: -796091502 bytes SND
global settings checksum OK
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info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
All units present. no modded unit found:
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info: Blueprints Loading... completed: 597 original, 0 modded, and 25 preset units
info: Blueprints Loading... completed: 378 original and 0 modded projectiles
UNEXPECTED HOOK. This is not from the original game, please unistall.
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info: Hooked /lua/UserSync.lua with /mods/coop/hook/lua/UserSync.lua
ToDO: please delete everythin inside the folder:
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C:\ProgramData\FAForever\gamedata
Sounderror in soundbank x01_vo: (I guess this is from the COOP mode ?)
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warning: SND: Error playing cue 4 on bank 21 [x01_vo]
warning: SND: Error playing cue 4 on bank 21 [x01_vo]
warning: SND: Error playing cue 8 on bank 21 [x01_vo]
warning: SND: Error playing cue 9 on bank 21 [x01_vo]
warning: SND: Error playing cue 10 on bank 21 [x01_vo]
warning: SND: Error playing cue 11 on bank 21 [x01_vo]
warning: SND: Error playing cue 62 on bank 21 [x01_vo]
XACT: No wavebank exists for desired operation
But soundbank is loaded:
debug: SND: Loaded WaveBank 'x01_vo' at 65f1018
ToDO: nothing. Does not matter, it just don't play the sound but never will crash the game.
Last log line:
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info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
WSAEINTR = Winsock error. The connection was disconnected.
Well i can't say what is causing the crash.
Please try first the normal game, not COOP, and test for crashes.