planes get stuck on side of map

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planes get stuck on side of map

Postby megatron219 » 16 Aug 2012, 02:21

it seems that any plane that just is NEAR the side of the map will get stuck there. see the ~25 min mark of this upload. i have about 7 torpoedo bomber that just wont leave the edge of the map
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Re: planes get stuck on side of map

Postby Ghoti » 16 Aug 2012, 03:13

sorry you're getting bit by all these bugs Mega
but could you please remind griefer to leave through the score screen?
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Re: planes get stuck on side of map

Postby megatron219 » 16 Aug 2012, 04:46

haha. i'm pretty sure it's a result of the policy where if a unit goes offmap, it stops. if i tell a plane to offmap (or even just go near the edge of the map), it stops near the edge of the map. it then hovers in place, turning around slowly while it is waiting - thus, when you give the next order, 50% of the planes will immediately start heading offmap again as they start to go forward start to turn around towards where you want them to go - which brings them offmap again - thus, they stop again. make sense?
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Re: planes get stuck on side of map

Postby Ghoti » 16 Aug 2012, 06:05

yah I hear you, the problem is it removes all the units orders, replacing them, rather than adding an order to the front of the queue. Not sure if that's possible. More than likely will have to save all the orders in a stack, and re apply them after the anti-exploit order.

I'm gonna be on a bus for 6 hours tomorrow, so I'll look into trying to change the behavior to avoid this kinda thing. At the very least, the order could be issued a little further in map side, which would solve the problem.
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Re: planes get stuck on side of map

Postby megatron219 » 16 Aug 2012, 08:45

perhaps a cumulative lifetime timer on how long the unit spends offmap? for instance, the unit can spend 5 seconds offmap, but if it spends more than that all units are removed.

units going offmap for 5 seonds aren't a big deal - even 10 seconds. you can't go very far in that period of time. but it would eliminate a lot of the problem i solved.

or perhaps another idea like this?

thanks for your help
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Re: planes get stuck on side of map

Postby Ze_PilOt » 16 Aug 2012, 09:19

Actually they are given an order to move back into the map. There must be a glitch, but I fail to reproduce it in sandbox. If you have a small sandbox replay when you reproduce it, it will be a great help for fixing it.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: planes get stuck on side of map

Postby megatron219 » 16 Aug 2012, 17:59

ok i sandboxed it. at about 10:36, i move the torp bombers from very on the map to the very edge of the map. they all go offmap, then return to onmap. starting at about 11:10, i give orders to move to the middle of the map. on the first attempt, out of 9 torp bombers, only 1 goes there, the others go offmap again. after 3 attempts, i've gotten 4 torp bombers to move.

what i've just simulated is trying to attack a navy unit on the edge of the map (without the enemy unit).

but essentially, any time a torp bomber goes off map and comes back on, there's only a 25% chance it will follow your next order for it.

suggested solution: if a unit goes offmap, then the orders are removed and it moves back onmap, give it a 5 second immunity from the "lose order if offmap rule" STARTING when its next order is issued by the owner. this will prevent most abuse of offmap and solve the problem
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Re: planes get stuck on side of map

Postby Ze_PilOt » 16 Aug 2012, 18:00

There is a rule, like that, but I guess it's broken somehow. Thanks.
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Re: planes get stuck on side of map

Postby Ghoti » 16 Aug 2012, 21:13

megatron219 wrote:suggested solution: if a unit goes offmap, then the orders are removed and it moves back onmap, give it a 5 second immunity from the "lose order if offmap rule" STARTING when its next order is issued by the owner. this will prevent most abuse of offmap and solve the problem
Ze_PilOt wrote:There is a rule, like that, but I guess it's broken somehow. Thanks.

OK sure but before you try silly hacks, doing it properly should come first.

Doing it properly would be: copying the units current orders, then issuing it its own unique order. Move back on the map, then follow old orders. That solves the problem completely, It even fixes weirdness where units that end up off map completely give up on their mission.
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Re: planes get stuck on side of map

Postby Ze_PilOt » 16 Aug 2012, 21:20

I'm alone, you are plenty. That fix was in test for 3 weeks, no feedback. Too late for complaining.

It's not that easy to "copy order". It's barely impossible (and overly complicated).
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