FAF crashes after 10-30 min

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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FAF crashes after 10-30 min

Postby 46_XPOMOCOM » 18 May 2020, 23:49

Hi.

Nice to meet you!

Config: Win 10 in boot camp on mac book pro 13 2019

I don't know how to read the logs accurate but I suppose there're several mistakes during game loading.
The game crashed every time after 15-30 min after start.

Mode Win 7-8-xp-vista through setting doesn't help.
SCFA 'n' FAF crash the same way.

I'll try this solution for one - /viewtopic.php?f=3&t=15701 - ans inform you later but as for other bags I didn't find helpful info.

Logs're attached. If smth in necessary pls don't hesitate to ask.

P.S. I've came back after 10 years absence. Everything has been changed. I need your help!
Attachments
game1.log
From FAF
(165.4 KiB) Downloaded 12 times
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Re: FAF crashes after 10-30 min

Postby Uveso » 19 May 2020, 05:25

Possible crash source:
These mods are changing the same lua file (gamemain.lua):
Code: Select all
info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua
info: Hooked /lua/ui/game/gamemain.lua with /mods/advancedreclaiminfo/hook/lua/ui/game/gamemain.lua
info: Hooked /lua/ui/game/gamemain.lua with /mods/idleengineers/hook/lua/ui/game/gamemain.lua
Please disable noshake advancedreclaiminfo idleengineers and test if the game still crash.

Sound error: (Maybe the cause of your crash, SupCom does not like non default stereo settings.)
Code: Select all
warning: SND: Error playing cue 1 on bank 6 [music]
         XACT: Invalid arg

Please disable all non standard stereo modes on your soundcard and use only stereospeaker.
(no usb headphone etc)

Map error:
Code: Select all
warning: Invalid args to yield(); tick count must be >=0
         stack traceback:
            [C]: in function `WaitTicks'
            ...ogramdata\faforever\gamedata\lua.nx2\lua\siminit.lua(30): in function `WaitSeconds'
            ...p_fix_adaptive.v0007\dualgap_fix_adaptive_script.lua(95): in function <...p_fix_adaptive.v0007\dualgap_fix_adaptive_script.lua:94>

The map dualgap_fix_adaptive has bad coding, please test on a different map.
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Re: FAF crashes after 10-30 min

Postby 46_XPOMOCOM » 19 May 2020, 19:18

Hi.

I reinstalled Win10 by official MS build in Bootcamp, download steam, supcom and faf client. So, everything is new.
Surround sound is turned off in right-corner controll panel. Also turn off devices in device manager.
I face crashes without dependence of map, I tried after your advice.
Starting faf client, lobby and match in window mode not full screen.
No additional mods are added by me after reinstallation.
May I ask faf downloads differen game mosififcations by itself before the unition to lobby. Can they influence?
One more thing - I'm adding new logs. Practically is it posiible the client shuts down after destroying/utilization reclaim click?

THX!
Attachments
Part.txt
This text is showed after last crash in separate window.
(7.58 KiB) Downloaded 5 times
game.log
Full log
(95.33 KiB) Downloaded 5 times
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Re: FAF crashes after 10-30 min

Postby Uveso » 20 May 2020, 01:37

46_XPOMOCOM wrote:Practically is it posiible the client shuts down after destroying/utilization reclaim click?
Only if you use 3rd party programms to do reclaim. (Anticheat)


Code: Select all
warning: SND: Error playing cue 1 on bank 6 [music]
         XACT: Invalid arg
Windows/soundcard is still not in default stereo mode.
Maybe some sound enhancements are enabled ?


Code: Select all
warning: Checksum for beat 100 mismatched: 0567f8e82984a9bf62ffdcab66df0c4f (sim) != 0bb7b2c400d4874075ad7bf4f81a6fd8 (NiceTry).
warning: Checksum for beat 100 mismatched: 0567f8e82984a9bf62ffdcab66df0c4f (sim) != 0bb7b2c400d4874075ad7bf4f81a6fd8 (Olegtractorist).
warning: Checksum for beat 100 mismatched: 0567f8e82984a9bf62ffdcab66df0c4f (sim) != 0bb7b2c400d4874075ad7bf4f81a6fd8 (zevirka21).
Something went wrong with the gameinstallation.
A checksum error only appers on different game files.
(this has nothing to do with the gamecrash but you need the same files than all other players to not desync the game)

Go to steam and check the gamefiles from SupCom.

Then delete everything inside the folder:
Code: Select all
C:\ProgramData\FAForever\gamedata\


Now try again
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Re: FAF crashes after 10-30 min

Postby 46_XPOMOCOM » 21 May 2020, 03:32

Hi.

I don't use any the third party additions. I prefer my game works merely without extra fiches.
Mods're not in client.
I've checked steam folder. A game starts good. Original sup com I mean.
As for steam files, they're okay, nothing strange, the game starts too.
Gamedata folder was cleaned in any case as you said.
What about sound, I turned off all sound devices through device manager by windows including standard sound profile (speakers)...
Right now I don't have crashes, although like a sound too. :? (Nuke rockets say me hello)
So, it was the reason in sound enhancements - Dolby. It's a virtual preset in device manager. But when it's turned off, original sound profile crashes the game during its active status. What a pity!
Moreover, after every reloading and signing up in windows 'this clever' mac turns on all devices in manager automatically.

Shot resume of my nighting fights with pc.


Uveso wrote:
46_XPOMOCOM wrote:Practically is it posiible the client shuts down after destroying/utilization reclaim click?
Only if you use 3rd party programms to do reclaim. (Anticheat)


Code: Select all
warning: SND: Error playing cue 1 on bank 6 [music]
         XACT: Invalid arg
Windows/soundcard is still not in default stereo mode.
Maybe some sound enhancements are enabled ?


Code: Select all
warning: Checksum for beat 100 mismatched: 0567f8e82984a9bf62ffdcab66df0c4f (sim) != 0bb7b2c400d4874075ad7bf4f81a6fd8 (NiceTry).
warning: Checksum for beat 100 mismatched: 0567f8e82984a9bf62ffdcab66df0c4f (sim) != 0bb7b2c400d4874075ad7bf4f81a6fd8 (Olegtractorist).
warning: Checksum for beat 100 mismatched: 0567f8e82984a9bf62ffdcab66df0c4f (sim) != 0bb7b2c400d4874075ad7bf4f81a6fd8 (zevirka21).
Something went wrong with the gameinstallation.
A checksum error only appers on different game files.
(this has nothing to do with the gamecrash but you need the same files than all other players to not desync the game)

Go to steam and check the gamefiles from SupCom.

Then delete everything inside the folder:
Code: Select all
C:\ProgramData\FAForever\gamedata\


Now try again
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Re: FAF crashes after 10-30 min

Postby Uveso » 21 May 2020, 09:20

Thanks for reporting.
I am glad you found the issue.
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