EXCEPTION_AcCESS_VIOLATION

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

EXCEPTION_AcCESS_VIOLATION

Postby Kiousu » 11 Apr 2015, 03:31

Okay, first things first, this is a new install. I literally just installed FAF, I have not modded or touched anything.

I launch the launcher and attempt to create any type of game. The launcher will launch the lobby setup, and, not matter what I do/do not touch, I attempt to launch the game, get sent to the IN TRANSIT screen, at which point the game will invariably crash with this message:
Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00907d13
    attempted to read memory at 0x00000000

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor 00000000 /numgames 0 /mean 1500.0 /deviation 500.0 /country US /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/3311190/Kiousu.SCFAreplay /nobugreport /gpgnet 127.0.0.1:50613

Callstack:
   Unknown symbol (address 0x00907d13)

Last 100 lines of log...

debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
debug: Loading module '\000/lua/basetemplates.lua\000'
debug: Loading module '\000/lua/upgradetemplates.lua\000'
debug: Loading module '\000/lua/scenariotriggers.lua\000'
debug: Loading module '\000/lua/scenarioframework.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000'
debug: MEM: 0 bytes OGRID
debug: Loading module '\000/lua/triggermanager.lua\000'
debug: Loading module '\000/lua/scenarioenvironment.lua\000'
info: Loading save file: \000/maps/SCMP_021/SCMP_021_save.lua
info: Loading script file: \000/maps/SCMP_021/SCMP_021_script.lua
debug: Loading module '\000/lua/aibrain.lua\000'
info: Hooked /lua/aibrain.lua with /mods/handicap/hook/lua/aibrain.lua
debug: Loading module '\000/lua/aibrainplans.lua\000'
debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000'
debug: Loading module '\000/lua/ai/aibuildunits.lua\000'
debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000'
debug: Loading module '\000/lua/sim/buildermanager.lua\000'
debug: Loading module '\000/lua/sim/builder.lua\000'
debug: Loading module '\000/lua/sim/platoonformmanager.lua\000'
debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000'
debug: Loading module '\000/lua/sim/engineermanager.lua\000'
debug: Loading module '\000/lua/sim/strategymanager.lua\000'
debug: Loading module '\000/lua/sim/strategybuilder.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/enhancedlobby.lua\000'
warning: ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4909): access to nonexistent global variable "GetActiveModLocationSim"
warning: stack traceback:
warning:         [C]: in function `error'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\config.lua(53): in function <...alliance\gamedata\mohodata.scd\lua\system\config.lua:52>
warning:         ...ogramdata\faforever\gamedata\lua.nx2\lua\aibrain.lua(4909): in main chunk
warning:         [C]: in function `doscript'
warning:         [C]: in function `pcall'
warning:         ...alliance\gamedata\mohodata.scd\lua\system\import.lua(48): in function `import'
warning: Error importing /lua/aibrain.lua:
         Error importing '/lua/aibrain.lua'
         stack traceback:
            [C]: in function `error'
            ...alliance\gamedata\mohodata.scd\lua\system\import.lua(52): in function `import'
debug: Loading module '\000/lua/aipersonality.lua\000'
debug: Loading module '\000/lua/platoon.lua\000'


Aside from saying that this happens whenever i try to launch a game, regardless of mods enabled/disabled, it always crashes with this message. For the record, regular forged alliance runs just fine. I will be happy to provide any additional information upon request.

Thanks
-Kiousu
Attachments
game.log
Game.log
(47.42 KiB) Downloaded 40 times
forever.log
Log 1
(288.6 KiB) Downloaded 33 times
Kiousu
 
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Re: EXCEPTION_AcCESS_VIOLATION

Postby Sheeo » 11 Apr 2015, 17:01

Kiousu wrote:Okay, first things first, this is a new install. I literally just installed FAF, I have not modded or touched anything.


This line in your log says otherwise:

Code: Select all
debug: Loading module '\000/lua/enhancedlobby.lua\000'/


Along with:

Code: Select all
info: checking H:\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\*.scd
info: not safe H:\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\02_sorian_ai_pack.scd
info: not safe H:\Gas Powered Games\Supreme Commander - Forged Alliance\gamedata\03_lobbyenhancement.scd
info: DISK: AddSearchPath: 'c:\users\kiousu\documents\my games\gas powered games\supreme commander forged alliance\mods\handicap', mounted as '/mods/handicap/'
info: DISK: AddSearchPath: 'c:\users\kiousu\documents\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_005_v02', mounted as '/maps/x1ca_coop_005_v02/'


I can't tell from the log which .scd that file comes from, but it's part of this.

My best guess is the handicap mod you're using, as it's hooking into aibrain.lua, where the error occurs.
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