TCP disconnect

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TCP disconnect

Postby SuperBro » 04 May 2015, 05:24

As stated in earlier posts, such as:

viewtopic.php?f=3&t=9465

viewtopic.php?f=3&t=9882

I am spontaneously disconnected from some players in the middle of a match, but not others, within the same match. I can still talk to them, while it shows the in-game screen that shows when players disconnect from a game, and gives you the option to kick them. Upon closing the game, the FAF client gives me a comment window that says something to the affect of : TCP error: host disconnected, and I have to restart the client to reconnect to the FAF servers.

I know this isn't an issue on your end, but I've made two tickets about it and haven't actually gotten any advice on how to fix the problem. Is it to do with my router? Port forwarding? My firewall? Is there a way I can check? What can I do to fix this problem?

tldr; sheeo pls don't auto-lock thread, I need help and I miss playing on FAF :(

Also, I'm having trouble uploading the replay.log file. It's only about 47MB, but I can't even open it in notepad, I have to use Notepad++. Do you need replay.log?
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Re: TCP disconnect

Postby Sheeo » 04 May 2015, 10:39

SuperBro wrote:tldr; sheeo pls don't auto-lock thread, I need help and I miss playing on FAF :(


I locked your previous threads only because you didn't provide any logs.

This one provides enough information that we can tell your entire internet connection is dropped. The client appears to be unable to reconnect to the proxy, which explains why you will drop to only those players that you were proxied with--I'll be looking into this. The rest of the game should be able to recover from a short disconnect.


Generic advice:

Are other devices on your network also losing connection? If so, check your router. Is it overheating? Does it need maintenance or software updates?

If it's not your router and your machine is otherwise fine (You can exclude this option by trying to connect it to another network), you should contact your ISP and tell them about your intermittent failures.
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Re: TCP disconnect

Postby SuperBro » 04 May 2015, 19:29

I do have intermittent lag spikes sometimes while playing other games, or periods of generally high latency, but nothing game-breaking. As you say, they're only short disconnects, and I should be able to reconnect afterward. I should also note that this has not happened for any other online-required programs, like games on steam, video streaming, etc.

I blame the latency on having a cheap router over a wireless connection, personally. But this would only serve to slow the games down, not end them, entirely.

Is there any other information I should provide? As I said, the replay.log gives me problems when I try to upload it, as if it were too big.
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Re: TCP disconnect

Postby Ionic » 04 May 2015, 21:08

Supcom is old and doesn't really have a buffer, if you start losing the connection it is gg.

Get off wifi, do whatever it takes or stop playing FAF online.
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Re: TCP disconnect

Postby SuperBro » 03 Jun 2015, 00:40

This has happened even when I was on a hardwired connection to my router/modem, so while I think that may have contributed to the problem, somewhat, I don't think it's the reason why it's happening so often (every game).

I did just learn that I have a blown capacitor, and plan on replacing it soon. Do you think that'd be a reason why this would happen?
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Re: TCP disconnect

Postby TheChosenHalf » 29 Jun 2015, 16:01

SuperBro,

a blown capacitor could definitely be the reason you are losing connection for very short periods of time, though it may as well be something else.
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Re: TCP disconnect

Postby brbrbr » 01 Aug 2015, 01:22

i had similar issue, actually.
persistent server-side tcp disconnects
"TCP Socket Error: The remote host closed the connection" in logs.
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