Here were some simple suggestions for QOL changes to the issue
1. Increase decay on unbuilt mexes (so they dissapear faster if they're not being made)
2. Increase damage dealt to unbuilt mexes by a large amount (so raiding units can also kill the unbuilt mex as it walks away)
3. Somehow change the mex hotkey to "repair unbuilt mex, but if the mex dissapears build a new one" command but uh, good luck coding that one
anything other suggestions?
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