In Moscow(Russia), if you don't use VPN, the downloading speed from FAF server is really low.
As another example of this, today I updated a FAF test client for launching a campaign mission, and it took me 300 minutes to do so.
I guess it happens not only in Moscow, because this issue has likely occurred due to some IP blocks, and Russian government blocks IPs throughout the whole country in the same way (
reason).
As a solution for that, previously I suggested P2P file sharing, but then I understood that there is an alternative that doesn't take so much developers' time - cloud file storages.
Currently I think about something like creating a shared folder on my Google Drive where I will keep some frequently downloaded files. I understand that in some cases it will be hard to keep up with the actual version, so I think to start from the campaign maps.
What do you think about this issue in general? Do you have any suggestions to the developed plan?