Even unit type distribution for ferry commands

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Even unit type distribution for ferry commands

Postby Lionhardt » 03 Mar 2014, 19:32

I guess everybody knows the issue of units being sorted by type and also transported together in type groups when using the ferry command. In 99% of the cases when you do an assault landing you don't want this. Especially when you want to deploy a force that consist of mobile shields and other units. Having all your mobile shields clumped up and your other units left without cover makes no sense.

So from a even distribution like in picture 1 (6 LAB, 6 tank, 6 MAA, 1 engie, 6 scout and 6 arty) you get nicely sorted groups like in picture 2. It would be infinitely better, if the unit types would be evenly distributed over the transports, so in this case you would get 1 LAB, 1 tank, 1 MAA, 1 engie, 1 scout and 1 arty per t1 transport. This way you don't lose all your say MAA when the transport that carries those gets shot down. Also this way you don't have the problem of unit type B being transported only once all units of type A have been covered. This is particularly annoying when you do not have enough transports to carry all of the units of type A in one go. Your landing might happen without any units of type B this way, completely disintegrating your composition. I wonder if this might be possible to implement? Ideally you would have the choice between sorted and evenly distributed transporting. Any ideas?
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Re: Even unit type distribution for ferry commands

Postby ZLO_RD » 03 Mar 2014, 20:07

never noticed that xD
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Re: Even unit type distribution for ferry commands

Postby Sulo » 04 Mar 2014, 00:46

+1

If you could throw in also some kind of drop zone size switch that would be nice.
(well, for combat drops you probably want your units spread all around but if you use transports to move new units from factory it makes quite a mess instead of just dropping the units in more or less one place)
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Re: Even unit type distribution for ferry commands

Postby Lionhardt » 05 Mar 2014, 05:47

nobody else annoyed by this? i find this to be one of the silliest things the game does by itself.
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Re: Even unit type distribution for ferry commands

Postby Plasma_Wolf » 05 Mar 2014, 13:44

Like a zlord, I didn't notice this. I thought the distribution was random. If the game can sort by unit, it should be just as easy to distribute evenly.
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Re: Even unit type distribution for ferry commands

Postby Deering » 05 Mar 2014, 20:18

It likes to do stupid things like all aa first. not good for securing the landing zone
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Re: Even unit type distribution for ferry commands

Postby Lionhardt » 05 Mar 2014, 21:25

Exactly!
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Re: Even unit type distribution for ferry commands

Postby Nombringer » 05 Mar 2014, 21:58

Also very micro intensive to get a transport to carry a mobile stealth there and back.
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Re: Even unit type distribution for ferry commands

Postby Lionhardt » 05 Mar 2014, 22:17

Right. Woudl be kinda cool if mobile stealth field gens had a button that makes them ignore drop off commands.

I have done some testing for t1. Apparently the transport priority is (all t1) engie > MAA > scout > tank > LAB > arty

Apart from the fact that transporting one unit type after the other instead of evenly distributing the units makes not much sense this priority chain makes even less.
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Re: Even unit type distribution for ferry commands

Postby Nombringer » 05 Mar 2014, 22:23

How simple would this be to change/mod though? I would like to see it done, but if it something incredibly complex, I'm sure the modders are doing enough work already xD
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