New-comers learning system.

Moderator: keyser

New-comers learning system.

Postby Spurdo » 06 Apr 2014, 17:33

First of all, I am not claiming to be a pro.
Second, if you have something personal to tell me, go do it in your bathroom, pretending I am there.
Third, yes, I am a bit in a ragemode.
And fourth, if you somehow appear to be nicknamed as "Ze_Pilot", don't answer with just "no change is planned for this". You certainly getting in hell for that.

And for the start: there is no clear explanation on wiki (which is obviously very outdated) about how the system determines rating in ladder for those, who have zero ladder games.
I am facing a lot of newbs in ladder with zero rating, and this is why I am complaining. I even have an avatar of "personal Trainer", because I don't want FAF to have so many newbs (of course, problem is kinda unsolvable from this point of view); and the first thing I tell my newby-opponent is it would have been good if he quits and I can train him, because it is not entertaining for both of us. Some people agree, but most of are underage, so they just keep saying "no, give it a try, I can do it, I am cool, I can win, yes"... Each fucking time.
My suggestion here is you divide system learning in a bit very small subdivisions.

For example:
A player has 0 rating and he sees a big shinny faction button which even says "Ranked match"! No surprise he presses it as soon as he has spotted it. Then he is required to play 3 (or what is the number for first determination of rating in current system) games against opponents <500. If he does not succeed, than he is a total newb. But if he succeeds (once again, no documentation on that thing, so I can't tell what is "succeeding", and how the first rating is applied for newby), then he plays against <1000. Now he will have a bit tougher times, and he may stuck in something 500-1000. But if he wins, there is an opponent for him who is <1500. You got the idea. And it is not that critical for those who had experience with SupCom, so they actually know how to play game.

Thank you in advance, and here is the picture of Restorer's wreckage.
Image
Last edited by Spurdo on 06 Apr 2014, 17:55, edited 1 time in total.
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Re: New-comers learning system.

Postby RedX » 06 Apr 2014, 17:41

I guess I don't understand what you're trying to say the problem is.
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Re: New-comers learning system.

Postby jmd3au1 » 06 Apr 2014, 19:09

If it brings more people to play ladder games, every idea is good.
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Re: New-comers learning system.

Postby DarkSide40 » 06 Apr 2014, 23:25

Yes, agree, there sure should be a determenition for new comers, average players should not be force into playing against newbies
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Re: New-comers learning system.

Postby keyser » 06 Apr 2014, 23:53

well that's logic...
I was pretty upset to play 4 player with a 0 rank. it's annoying.

and it seems not that hard to do.
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Re: New-comers learning system.

Postby errorblankfield » 07 Apr 2014, 01:05

Spurdo wrote:Second, if you have something personal to tell me, go do it in your bathroom, pretending I am there.


...But then it's awkward for the both of us.
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Re: New-comers learning system.

Postby Ze_PilOt » 07 Apr 2014, 10:47

Spurdo wrote:And for the start: there is no clear explanation on wiki (which is obviously very outdated) about how the system determines rating in ladder for those, who have zero ladder games.


Like starcraft 2 : There is a message telling you that the system is currently placing you, and that you will play several random games with different levels. That level can't exceed a certain threshold (1600 if I remember correctly).

What you are proposing is an overly complicated alternative to the current system that can't be a lot better.
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Re: New-comers learning system.

Postby Spurdo » 16 Apr 2014, 13:28

I have just played against a new-comer in ladder. He had ping 2500. Not 250, 2500! His nickname is unicursor.
They game was half-hour raging while ingame clock stated 10 minutes when I finally finished him.
And If I just quit - minus hundred points for me.
Well, of course, anyone can face against 6 y.o. lagger with ping 2500, but really, the punishment for players who quit or fail against new-comers is just ridiculously awful.
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Re: New-comers learning system.

Postby Ze_PilOt » 16 Apr 2014, 15:24

It's not. You will lose almost nothing.
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Re: New-comers learning system.

Postby Spurdo » 16 Apr 2014, 15:40

How come? Is that documented?
And would my well-hated noob opponent recieve several hundred points?
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