Unit Pausing

Moderator: keyser

Unit Pausing

Postby Man_At_Arms » 06 Mar 2015, 21:36

Allow units (such as transports for instance) pause.
This would put them in a "default" position, for air it would be to land or hover etc. While the unit is paused it can take orders but will not carry them out simply wait.

This will allow you to queue up multiple orders for instance.
board units -> pause transport -> waypoints shift queue etc -> unload command ->unpause -> unit carries out the order
Man_At_Arms
Crusader
 
Posts: 34
Joined: 29 Aug 2013, 19:19
Has liked: 0 time
Been liked: 2 times
FAF User Name: Man_At_Arms

Re: Unit Pausing

Postby SC-Account » 07 Mar 2015, 07:01

Unit order pausing in general has been suggested many times.. realisation is the problem.
SC-Account
Evaluator
 
Posts: 541
Joined: 07 Feb 2013, 05:10
Location: Colonial district of Germany
Has liked: 48 times
Been liked: 77 times
FAF User Name: Tnuoccacs

Re: Unit Pausing

Postby Crotalus » 07 Mar 2015, 11:37

Submitted a patch which makes it possible to pause unit command queues:

https://github.com/FAForever/fa/pull/502
Crotalus
Priest
 
Posts: 319
Joined: 27 Jan 2013, 20:37
Has liked: 2 times
Been liked: 102 times
FAF User Name: Crotalus

Re: Unit Pausing

Postby codepants » 09 Mar 2015, 21:01

This is not ideal but the current workaround is the have them assist a cheap unit, then give them their orders. Ctrl+k the cheap unit then they will do their stuff.
codepants
Priest
 
Posts: 310
Joined: 07 Aug 2014, 17:44
Has liked: 14 times
Been liked: 54 times
FAF User Name: codepants

Re: Unit Pausing

Postby The Mak » 10 Mar 2015, 00:11

codepants wrote:This is not ideal but the current workaround is the have them assist a cheap unit, then give them their orders. Ctrl+k the cheap unit then they will do their stuff.


Have you tried (with the units that are assisting the cheap unit selected) Shift-Ctrl-Right Click on the cheap unit as that will remove the assist order?
User avatar
The Mak
Contributor
 
Posts: 342
Joined: 03 Mar 2012, 21:09
Location: New York, NY, USA
Has liked: 5 times
Been liked: 39 times
FAF User Name: The_Mak

Re: Unit Pausing

Postby codepants » 10 Mar 2015, 22:22

The Mak wrote:
codepants wrote:This is not ideal but the current workaround is the have them assist a cheap unit, then give them their orders. Ctrl+k the cheap unit then they will do their stuff.


Have you tried (with the units that are assisting the cheap unit selected) Shift-Ctrl-Right Click on the cheap unit as that will remove the assist order?


Nailed it. That probably works as well. You could even use a mex or something instead of having to have a "cheap unit" all the time.
codepants
Priest
 
Posts: 310
Joined: 07 Aug 2014, 17:44
Has liked: 14 times
Been liked: 54 times
FAF User Name: codepants

Re: Unit Pausing

Postby Col_Walter_Kurtz » 11 Mar 2015, 13:24

So you would use this to set a predetermined path of orders that you unleash at a later point? Can you give an example?
Col_Walter_Kurtz
Priest
 
Posts: 497
Joined: 28 Jul 2014, 10:42
Has liked: 42 times
Been liked: 45 times
FAF User Name: Apocalypse_Now

Re: Unit Pausing

Postby Hellcat » 11 Mar 2015, 14:15

Would be great to have this working :D
TimeZone : GMT+1 - PlayTime : 0700pm-1130pm
Zep-"9 women won't make a baby in a month."
User avatar
Hellcat
Avatar-of-War
 
Posts: 115
Joined: 29 Aug 2013, 17:43
Has liked: 52 times
Been liked: 18 times
FAF User Name: Hellcat

Re: Unit Pausing

Postby nine2 » 11 Mar 2015, 14:54

any chance to add 'add a delay to the factory queue' ?

like so it builds a scout, then it does nothing for 3 seconds, repeat
nine2
Councillor - Promotion
 
Posts: 2416
Joined: 16 Apr 2013, 10:10
Has liked: 285 times
Been liked: 515 times
FAF User Name: Anihilnine

Re: Unit Pausing

Postby Vee » 11 Mar 2015, 15:29

It would be even better if you could give different rally points to different units in a queue. Then you could build 3 inties -> to to rally point 1, 1 scout -> go to rally point 2.
Vee
Evaluator
 
Posts: 677
Joined: 04 Dec 2013, 20:43
Has liked: 275 times
Been liked: 225 times
FAF User Name: Vee

Next

Return to FAF Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest