Seraphim Glaciers Topic is solved

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Seraphim Glaciers

Postby Lieutenant Lich » 05 Sep 2016, 00:29

How do I play this map? I always lose on it.
Don't complain about that which you aren't willing to change.

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Re: Seraphim Glaciers

Postby Nepty » 05 Sep 2016, 02:08

I dunno either. I normally just quit when I get that map. Saves time and avoids an unessasary struggle.
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Re: Seraphim Glaciers

Postby PsychoBoB » 05 Sep 2016, 09:28

It's a bit old but i think it's still good enough to get a clue how to play this map:

https://www.youtube.com/watch?v=b9mbBTiqQhI
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Re: Seraphim Glaciers

Postby Hawkei » 05 Sep 2016, 09:59

LichKing2033 wrote:How do I play this map? I always lose on it.


Badly it would seem. :lol:
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Re: Seraphim Glaciers

Postby biass » 05 Sep 2016, 14:47

i was expecting someone to give a srs reply, turns out we're all bad

standard 1v1 rules apply, take at least halfmap, stay ahead on eco or units or map control or air or whatever you choose

also

make sure you have enough power at start to spend all your mass, i recommend ofc watching replays or maybe that ladder cast from gyle between clinch and maitz if you're desperate

also if ur uef battlecruiser rush is nice
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Re: Seraphim Glaciers

Postby Voodoo » 05 Sep 2016, 14:48

I. You have to build a fast air fab. Then go for a transporter. Normally your transporter will be faster then an int from your opponent. So you can drop at least one little and one large island.

II. Go for a little t1 spam at your dropped island and reclaim all you see. So you can tech 2-4 mexxies to t2.

III. After this you have to spam t1 navy in like 4 or more factories. You should also spam air in 3 or more factories.

This is the start. After this it's up to you. Scout your opponent and decide would to do next. You should go for t2 navy yes but you can also go for t3 air or you can drop t2 tanks.


And if you realy hate this map, just go for a t2 com drop with engies and spam t1 pds :D
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Re: Seraphim Glaciers

Postby Lieutenant Lich » 05 Sep 2016, 20:47

Voodoo wrote:And if you realy hate this map, just go for a t2 com drop with engies and spam t1 pds :D

I should do that on the enemy island?
Don't complain about that which you aren't willing to change.

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Re: Seraphim Glaciers

Postby Voodoo » 05 Sep 2016, 21:03

LichKing2033 wrote:I should do that on the enemy island?


Yeah. Just creep into his base with t1 pd and try to kill all his energy. He can go away with his acu and rebuild his base on an other island but he has to build energy again. So you have time to build navy or air.
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Re: Seraphim Glaciers  Topic is solved

Postby Morax » 06 Sep 2016, 16:09

First and foremost don't feel bad as it's a VERY difficult 1v1 map with a lot of things to do. It will take quite a bit of practice. I know the general process and I still derp it up because I can barely get anyone to play it.

This plays like Roanoake a bit at the start where you will do the following:

1) T1 land factory that makes engineers on repeat as there is no need to worry about raids early on
2) 2 pgens
3) 2 mexes
4) 3 pgens
5) Send engineers to get start island mexes, reclaim, some to small side islands (not the one dead-center)
6) 2 mexes
7) 5 more pgens
7) Air fact, immediately get transport, load it with engies, expand to large corner island of your choice
8) Spam A LOT of power with t1 pgens. You will use it faster than you can build it most of the time here as you will be upgrading your eco quite quickly.

From there it gets tricky as you will have to react to where your opponent drops engies and how the fight for the dead-center island works out, which is VERY worthwhile as there is a lot of mexes on it as well.

Navy should be started at a reasonable time but not rushed as only t2 weapons will reach the larger island expansions. You can raid a bit with frigates on the smaller side islands but it's never worth it imo if it takes more than 1 or 2 in a fight.

T3 air will likely be reached here.... Since it's such a big map 4-5 t2 pgens will be necessary to keep everything running smooth while you work up an eco to get RAS and spam t2 navy.

And lastly, watch replays of EcoNoob, Kalvirox, Mephi, Mad-Mozart as they're quite good at these types of maps.
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Re: Seraphim Glaciers

Postby Morax » 06 Sep 2016, 16:16

Here are a few games on the map that have decent-to-high-level play:



Old but still relevant:



I'm actually having some trouble finding others, but I'm sure they exist.

Good luck, Lich.
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