Transport Banshee robot

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Transport Banshee robot

Postby GamerDreams2019ns » 18 Apr 2020, 16:51

Hi,

I am playing a map with medium size island, none of the fraction land are joined so have to use transport to fly them to enemy' base for battle.

I tried T3 heavy transport to fly a Banshee robot but the transport won't carry it - the mouse cursor only displayed an assist icon and not ferry icon.

Any way to transport a Banshee ?

Thanks
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Re: Transport Banshee robot

Postby Uveso » 18 Apr 2020, 17:22

Can't find the unit "Banshee" inside the original game.

The only unit i know with the name Banshee is a Total Mayhem UEF Tech 2 Bot with an experimental Icon that can be build by engineers, not a factory.

Inside the Blueprint this unit has disabled the commandcaps for transport:
Code: Select all
            RULEUCC_CallTransport = false,
            RULEUCC_Transport = false,
That's why you can't load this unit inside a transporter. (It's an experimental)
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Re: Transport Banshee robot

Postby GamerDreams2019ns » 20 Apr 2020, 08:20

Uveso wrote:Can't find the unit "Banshee" inside the original game.

The only unit i know with the name Banshee is a Total Mayhem UEF Tech 2 Bot with an experimental Icon that can be build by engineers, not a factory.

Inside the Blueprint this unit has disabled the commandcaps for transport:
Code: Select all
            RULEUCC_CallTransport = false,
            RULEUCC_Transport = false,
That's why you can't load this unit inside a transporter. (It's an experimental)


I did that by editing it to "True" but still cannot ferry the bot. Maybe the game don't allow this ?
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Re: Transport Banshee robot

Postby Uveso » 20 Apr 2020, 20:45

Maybe you modified the wrong unit ?

I changed the two Commandcaps:
Code: Select all
RULEUCC_CallTransport = true,
RULEUCC_Transport = true,

And after this i can transport the Banshee with TECH1, 2 and 3 transports.

Be sure you edited the right file:
Code: Select all
\Mods\TotalMayhem\units\BRNT2BM\BRNT2BM_unit.bp
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Re: Transport Banshee robot

Postby GamerDreams2019ns » 22 Apr 2020, 07:55

Uveso, you were right. I must have edited the wrong file. Now it is working. Many thanks.

I can't seem to find the unit folder for T3 "Advanced Long-Range Missile Mech" (Owens) in TotalMayhem folder.

Another question is, can I edit the build time for T3 naval ship becos some ships are way too long to build.

Thanks again.
Last edited by GamerDreams2019ns on 22 Apr 2020, 08:35, edited 1 time in total.
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Re: Transport Banshee robot

Postby Uveso » 22 Apr 2020, 08:33

Owens = BRNT3OW_unit.bp

You can change the buildtime inside the Economy table from the blueprint:
Code: Select all
    Economy = {
        BuildCostEnergy = 17600,
        BuildCostMass = 2700,
        BuildTime = 7350,
    },
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Re: Transport Banshee robot

Postby GamerDreams2019ns » 22 Apr 2020, 10:35

Uveso wrote:Owens = BRNT3OW_unit.bp

You can change the buildtime inside the Economy table from the blueprint:
Code: Select all
    Economy = {
        BuildCostEnergy = 17600,
        BuildCostMass = 2700,
        BuildTime = 7350,
    },


I can't find this "Economy" section in TotalMayhem files. Other mods have a Mod_units.Bp file but not in TotalMayhem folder.

I think the ship I wanted to edit is the original Battleship (not a modded ship). Any way I could edit the original ship and what filename and where should I look for that file to edit.

Thanks.
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Re: Transport Banshee robot

Postby Rowey » 22 Apr 2020, 11:30

GamerDreams2019ns wrote:
Uveso wrote:Owens = BRNT3OW_unit.bp

You can change the buildtime inside the Economy table from the blueprint:
Code: Select all
    Economy = {
        BuildCostEnergy = 17600,
        BuildCostMass = 2700,
        BuildTime = 7350,
    },


I can't find this "Economy" section in TotalMayhem files. Other mods have a Mod_units.Bp file but not in TotalMayhem folder.

I think the ship I wanted to edit is the original Battleship (not a modded ship). Any way I could edit the original ship and what filename and where should I look for that file to edit.

Thanks.


Which Faction Battleship is it you after to change?
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Re: Transport Banshee robot

Postby GamerDreams2019ns » 24 Apr 2020, 12:10

Rowey wrote:
GamerDreams2019ns wrote:
Uveso wrote:Owens = BRNT3OW_unit.bp

You can change the buildtime inside the Economy table from the blueprint:
Code: Select all
    Economy = {
        BuildCostEnergy = 17600,
        BuildCostMass = 2700,
        BuildTime = 7350,
    },


I can't find this "Economy" section in TotalMayhem files. Other mods have a Mod_units.Bp file but not in TotalMayhem folder.

I think the ship I wanted to edit is the original Battleship (not a modded ship). Any way I could edit the original ship and what filename and where should I look for that file to edit.

Thanks.


Which Faction Battleship is it you after to change?


I am playing as UEF and the ships are ...
(1) T2 - Destroyer (Valiant class)
(2) T3 - Advanced battleship (Poseidon class)
(3) T3 - Battleship (summit class)
(4) T3 - Drone carrier (Sinclaire class)

Thanks.
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Re: Transport Banshee robot

Postby GamerDreams2019ns » 25 Apr 2020, 08:51

Rowey wrote:
GamerDreams2019ns wrote:
Uveso wrote:Owens = BRNT3OW_unit.bp

You can change the buildtime inside the Economy table from the blueprint:
Code: Select all
    Economy = {
        BuildCostEnergy = 17600,
        BuildCostMass = 2700,
        BuildTime = 7350,
    },


I can't find this "Economy" section in TotalMayhem files. Other mods have a Mod_units.Bp file but not in TotalMayhem folder.

I think the ship I wanted to edit is the original Battleship (not a modded ship). Any way I could edit the original ship and what filename and where should I look for that file to edit.

Thanks.


Which Faction Battleship is it you after to change?


I have managed to find these in Blue Naval Ship mod. Below are the ships edited to shorten the build time

(1) filename = tcsc0401_unit.bp
Description = '<LOC tcsc0401_desc>Experimental Missile Submarine'
Original BuildTime = 14400 (around 12 mins)
Edited BuildTime = 7200 (around 6 mins)

(2) filename = TCSS0403_unit.bp
Description = '<LOC TCSS0403_desc>Experimental Cruiser'
Original BuildTime = 40000 (around 33 mins)
Edited BuildTime = 10800 (around 9 mins)

(3) filename = tcsu0302_unit.bp
Description = '<LOC tcsu0302_desc>Drone Carrier',
Original BuildTime = 16200, (around 13.5 mins)
Edited BuildTime = 6000 (around 5 mins)

(4) filename = tcba0401_unit.bp
Description = '<LOC tcba0401_desc>Experimental Quantum Weapon',
Original BuildTime = 22500, (around 18.75 mins)
Edited BuildTime = 12000 (around 10 mins)

(5) filename = tcau0401_unit
Description = '<LOC tcau0401_desc>Experimental Dreadnought',
Original BuildTime = 60000 (around 50 mins)
Edited BuildTime = 14400 (around 12 mins)

(6) filename = tclc0301_unit
Description = '<LOC tclc0301_desc>Mobile EMP Flare Launcher',
Original BuildTime = 10800 (around 9 mins)
Edited BuildTime = 8400 (around 7 mins)

But I cannot find the "Advanced Battleship (Poseidon class) which has a build time of 39 mins.
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